| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 98 nw::gfx::TransformAnimEvaluator* evaluator; member 212 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 220 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 222 return evaluator; in CreateTransformAnimEvaluator() 243 nw::gfx::TransformAnimEvaluator* evaluator = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local 246 NW_NULL_ASSERT(evaluator); in InitializeSkeletalAnim() 249 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim() 252 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim() 254 return evaluator; in InitializeSkeletalAnim() 265 nw::gfx::SafeDestroy(s_AnimModelSets[animIdx].evaluator); in TerminateAnim() [all …]
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 193 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 201 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 203 return evaluator; in CreateTransformAnimEvaluator() 253 nw::gfx::TransformAnimEvaluator* evaluator = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local 255 if (evaluator == NULL) in InitializeSkeletalAnim() 262 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim() 275 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim() 277 return evaluator; in InitializeSkeletalAnim() 293 nw::gfx::TransformAnimEvaluator* evaluator = in ChangeSpeed() local 295 if (evaluator != NULL) in ChangeSpeed() [all …]
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 201 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 209 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 211 return evaluator; in CreateTransformAnimEvaluator() 276 nw::gfx::TransformAnimEvaluator* evaluator = in ChangeAnimation() local 278 if (evaluator != NULL) in ChangeAnimation() 285 evaluator->ChangeAnim(s_ResAnim0); in ChangeAnimation() 289 evaluator->ChangeAnim(s_ResAnim1); in ChangeAnimation() 295 evaluator->ChangeAnim(s_ResAnimEmpty); in ChangeAnimation() 301 evaluator->Reset(); in ChangeAnimation()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 255 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateModel() local 261 if (!evaluator){ NW_FATAL_ERROR("Animation Evaluator is Valid"); } in CreateModel() 264 pModel->AddAnimEvaluator( evaluator ); in CreateModel() 267 isPushed = m_AnimationArray.push_back( evaluator ); in CreateModel() 626 nw::gfx::AnimEvaluator* evaluator = nw::gfx::AnimEvaluator::Builder() in CreateCamera() local 632 if (!evaluator){ NW_FATAL_ERROR("Animation Evaluator is Valid"); } in CreateCamera() 635 m_SmCamera->AddAnimEvaluator( evaluator ); in CreateCamera() 638 isPushed = m_AnimationArray.push_back( evaluator ); in CreateCamera()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_Light.cpp | 214 AnimEvaluator* evaluator = ut::DynamicCast<AnimEvaluator*>(animObject); in ValidateLightAnimType() local 215 NW_NULL_ASSERT(evaluator); in ValidateLightAnimType() 217 anim::ResLightAnim lightAnim(evaluator->GetAnimData().ptr()); in ValidateLightAnimType()
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| D | gfx_AnimObject.cpp | 968 void AnimBinding::EvaluateSimple(AnimGroup* animGroup, AnimEvaluator* evaluator) in EvaluateSimple() argument 975 int animCount = evaluator->GetAnimData().GetMemberAnimSetCount(); in EvaluateSimple() 978 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateSimple() 983 EvaluateMember(animGroup, memberIdx, evaluator, lastTargetObjIdx, targetObjSkipFlag); in EvaluateSimple() 988 void AnimBinding::EvaluateTransformSimple(AnimGroup* animGroup, TransformAnimEvaluator* evaluator) in EvaluateTransformSimple() argument 993 int animCount = evaluator->GetAnimData().GetMemberAnimSetCount(); in EvaluateTransformSimple() 996 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateTransformSimple() 1001 EvaluateTransformMemberFast(animGroup, memberIdx, evaluator); in EvaluateTransformSimple() 1054 …EvaluateTransformMemberFast(AnimGroup* animGroup, int memberIdx, TransformAnimEvaluator* evaluator) in EvaluateTransformMemberFast() argument 1070 evaluator->GetResultFast(target, memberIdx); in EvaluateTransformMemberFast()
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| D | gfx_TransformAnim.cpp | 70 const TransformAnimEvaluator* evaluator = in DisableSRTWeightsIfNeeded() local 72 if (evaluator != NULL) in DisableSRTWeightsIfNeeded() 74 if (evaluator->GetIsScaleDisabled()) in DisableSRTWeightsIfNeeded() 78 if (evaluator->GetIsRotateDisabled()) in DisableSRTWeightsIfNeeded() 82 if (evaluator->GetIsTranslateDisabled()) in DisableSRTWeightsIfNeeded() 940 const TransformAnimEvaluator* evaluator = in GetResult() local 942 if (evaluator != NULL) in GetResult() 944 if (!evaluator->GetIsScaleDisabled()) in GetResult() 948 if (!evaluator->GetIsRotateDisabled()) in GetResult() 952 if (!evaluator->GetIsTranslateDisabled()) in GetResult()
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| D | gfx_Camera.cpp | 1267 AnimEvaluator* evaluator = ut::DynamicCast<AnimEvaluator*>(animObject); in ValidateCameraAnimType() local 1268 NW_NULL_ASSERT(evaluator); in ValidateCameraAnimType() 1270 anim::ResCameraAnim cameraAnim(evaluator->GetAnimData().ptr()); in ValidateCameraAnimType()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 465 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 472 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 474 return evaluator; in CreateTransformAnimEvaluator() 499 nw::gfx::TransformAnimEvaluator* evaluator = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local 501 if (evaluator == NULL) in InitializeSkeletalAnim() 507 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim() 511 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim() 512 s_AnimObjects.PushBack(evaluator); in InitializeSkeletalAnim()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 206 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 214 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 216 return evaluator; in CreateTransformAnimEvaluator() 249 nw::gfx::AnimEvaluator* evaluator = nw::gfx::AnimEvaluator::Builder() in CreateMaterialAnimEvaluator() local 256 return evaluator; in CreateMaterialAnimEvaluator()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 472 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 479 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 481 return evaluator; in CreateTransformAnimEvaluator() 506 nw::gfx::TransformAnimEvaluator* evaluator = CreateTransformAnimEvaluator( in InitializeSkeletalAnim() local 508 if (evaluator == NULL) in InitializeSkeletalAnim() 514 bool bindResult = evaluator->Bind(animGroup); in InitializeSkeletalAnim() 518 model->SetSkeletalAnimObject(evaluator); in InitializeSkeletalAnim() 519 s_AnimObjects.PushBack(evaluator); in InitializeSkeletalAnim()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 195 nw::gfx::TransformAnimEvaluator* evaluator = nw::gfx::TransformAnimEvaluator::Builder() in CreateTransformAnimEvaluator() local 203 evaluator->SetIsTranslateDisabled(!translateAnimEnabled); in CreateTransformAnimEvaluator() 205 return evaluator; in CreateTransformAnimEvaluator()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_TransformAnim.h | 604 TransformAnimEvaluator* evaluator = new(buf) TransformAnimEvaluator(allocator); in Create() local 606 … Result result = evaluator->Initialize(m_AnimData, m_MaxMembers, m_MaxAnimMembers, m_AllocCache); in Create() 609 return evaluator; in Create()
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| D | gfx_AnimObject.h | 860 NW_FORCE_INLINE void EvaluateSimple(AnimGroup* animGroup, AnimEvaluator* evaluator); 861 …FORCE_INLINE void EvaluateTransformSimple(AnimGroup* animGroup, TransformAnimEvaluator* evaluator); 867 …MemberFast(AnimGroup* animGroup, int memberIdx, TransformAnimEvaluator* evaluator); //!< @details …
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| /NW4C-1.3.3/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 452 …nw::gfx::BaseAnimEvaluator* evaluator = nw::ut::DynamicCast<nw::gfx::BaseAnimEvaluator*>(s_AnimObj… in ResetParticle() local 453 if (evaluator) in ResetParticle() 455 evaluator->SetFrame(0); in ResetParticle()
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