Searched refs:endMaterialChangeCommandMemory (Results 1 – 1 of 1) sorted by relevance
462 …void* endMaterialChangeCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndMaterialChangeRenderComma… in InitializeScenes() local463 NW_NULL_ASSERT(endMaterialChangeCommandMemory); in InitializeScenes()465 new(endMaterialChangeCommandMemory) EndMaterialChangeRenderCommand(); in InitializeScenes()