Searched refs:endCommandMemory (Results 1 – 2 of 2) sorted by relevance
814 void* endCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndRenderCommand)); in InitializeScenes() local815 NW_NULL_ASSERT(endCommandMemory); in InitializeScenes()816 …s_EndRenderCommand = new(endCommandMemory) EndRenderCommand(s_RenderSystem, s_LeftCamera, s_RightC… in InitializeScenes()
880 void* endCommandMemory = s_DeviceAllocator.Alloc(sizeof(EndRenderCommand)); in InitializeScenes() local881 NW_NULL_ASSERT(endCommandMemory); in InitializeScenes()882 …s_EndRenderCommand = new(endCommandMemory) EndRenderCommand(s_RenderSystem, s_LeftCamera, s_RightC… in InitializeScenes()