Searched refs:endAddress (Results 1 – 5 of 5) sorted by relevance
45 void* endAddress; in Create() local49 endAddress = RoundDown( AddOffsetToPtr( startAddress, size ), MIN_ALIGNMENT ); in Create()53 if ( ComparePtr( startAddress, endAddress ) > 0 in Create()54 || GetOffsetFromPtr( startAddress, endAddress ) < sizeof(FrameHeap) ) in Create()66 endAddress, // heapEnd in Create()157 void* endAddress = AddOffsetToPtr( newBlock, size ); in AllocFromHead() local159 if ( GetIntPtr( endAddress ) > GetIntPtr( mTailAllocator ) ) in AllocFromHead()166 (u32)GetOffsetFromPtr( mHeadAllocator, endAddress ) in AllocFromHead()169 mHeadAllocator = endAddress; in AllocFromHead()248 void* endAddress = AddOffsetToPtr( memBlock, newSize ); in ResizeForMBlock() local[all …]
70 void* endAddress = ut::AddOffsetToPtr( startAddress, size ); in Create() local72 if ( startAddress > endAddress ) return false; in Create()75 m_pEndAddress = endAddress; in Create()
109 void* endAddress = static_cast<u8*>( startAddress ) + size; in Create() local112 if ( startAddress > endAddress ) return false; in Create()114 size = static_cast<u32>( static_cast<u8*>( endAddress ) - static_cast<u8*>( startAddress ) ); in Create()
753 u32 endAddress; member
875 …u32 endAddress = reinterpret_cast<u32>( this->GetImageData() ) + static_cast<u32>(this->GetImageDa… in CheckMemoryLocation() local