Searched refs:drawCommandBufferSize (Results 1 – 4 of 4) sorted by relevance
174 drawCommandBufferSize(0), in LoadMeterDescription()188 int drawCommandBufferSize; //!< 描画コマンドのサイズです。 member465 …void AddLoadMeterCommandSize(s32 commandSize) { m_LoadMeterDescription.drawCommandBufferSize += co… in AddLoadMeterCommandSize()
108 renderSystem->GetLoadMeter().drawCommandBufferSize); in DrawLoadMeterText()261 renderSystem->GetLoadMeter().drawCommandBufferSize); in DumpLoadMeter()
517 m_LoadMeterDescription.drawCommandBufferSize = in RenderScene()519 m_CumulativeLoadMeterDescription.drawCommandBufferSize = in RenderScene()582 m_LoadMeterDescription.drawCommandBufferSize = in RenderStereoScene()898 m_LoadMeterDescription.drawCommandBufferSize = 0; in BeginLoadMeter()918 …m_CumulativeLoadMeterDescription.drawCommandBufferSize = m_LoadMeterDescription.drawCommandBufferS… in EndLoadMeter()
374 …ta.cmdSize = static_cast<s32>( (*m_RenderSystem)->GetCumulativeLoadMeter().drawCommandBufferSize ); in SendLoadMeter()