Searched refs:deviceMemorySize (Results 1 – 2 of 2) sorted by relevance
| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_ParticleShape.cpp | 371 int deviceMemorySize = 0; in GetMemorySizeInternal() local 374 deviceMemorySize += 32 - size.GetAlignment(); // 最悪値 in GetMemorySizeInternal() 377 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetMemorySizeInternal() 378 deviceMemorySize += streamSize; in GetMemorySizeInternal() 379 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetMemorySizeInternal() 380 deviceMemorySize += streamSize; in GetMemorySizeInternal() 408 int deviceMemorySize = 0; in GetDeviceMemorySizeInternal() local 411 deviceMemorySize += 32 - size.GetAlignment(); // 最悪値 in GetDeviceMemorySizeInternal() 414 deviceMemorySize = ut::RoundUp(deviceMemorySize, 32); in GetDeviceMemorySizeInternal() 415 deviceMemorySize += streamSize; in GetDeviceMemorySizeInternal() [all …]
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| D | gfx_ParticleCollection.cpp | 305 int deviceMemorySize = 0; in GetDeviceMemorySizeInternal() local 327 deviceMemorySize = in GetDeviceMemorySizeInternal() 328 ParticleShape::AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 335 deviceMemorySize = in GetDeviceMemorySizeInternal() 336 ParticleShape::AddVertexStreamSize(GL_FLOAT, 3, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 340 deviceMemorySize = in GetDeviceMemorySizeInternal() 341 ParticleShape::AddVertexStreamSize(GL_FLOAT, 2, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() 348 size.Add(deviceMemorySize, 32); in GetDeviceMemorySizeInternal() 372 int deviceMemorySize = 0; in Create() local 471 deviceMemorySize = in Create() [all …]
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