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Searched refs:depthAddress (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_FrameBuffer.h41 u32 depthAddress; //!< デプスバッファのアドレスを指定します。 member
51 depthAddress = NULL; in Description()
169 u32 GetDepthAddress() const { return m_Description.depthAddress; } in GetDepthAddress()
176 void SetDepthAddress(u32 depthAddress) { m_Description.depthAddress = depthAddress; } in SetDepthAddress() argument
Dgfx_IRenderTarget.h113 u32 depthAddress; //!< 描画対象のデプスバッファのアドレスを直接指定します。 member
125 depthAddress(NULL), in Description()
207 Builder& DepthAddress(u32 depthAddress) in DepthAddress() argument
209 m_Description.depthAddress = depthAddress; in DepthAddress()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_FrameBuffer.cpp131 &m_Description.depthAddress in SetFboID()
153 NW_ALIGN_ASSERT( description.depthAddress, 0x8 ); in ActivateBuffer()
170 NW_ASSERTMSG( description.depthAddress == NULL, "Unknown depth format" ); in ActivateBuffer()
185 if (description.depthAddress == NULL) in ActivateBuffer()
221 … (description.depthAddress != NULL) ? (nngxGetPhysicalAddr( description.depthAddress ) >> 3) : 0, in ActivateBuffer()
256 u32 depthAddress = 0; in ClearBuffer() local
313 depthAddress = description.depthAddress; in ClearBuffer()
315 if ( depthAddress == 0 ) in ClearBuffer()
353 depthAddress, depthSize, clearDepthHW, depthWidth ); in ClearBuffer()