| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_ExternalSoundPlayer.cpp | 56 SoundList::Iterator curItr = itr++; in ~ExternalSoundPlayer() local 57 curItr->DetachExternalSoundPlayer( this ); in ~ExternalSoundPlayer() 76 SoundList::Iterator curItr = itr++; in StopAllSound() local 77 curItr->Stop( fadeFrames ); in StopAllSound() 97 SoundList::Iterator curItr = itr++; in PauseAllSound() local 98 curItr->Pause( flag, fadeFrames ); in PauseAllSound() 116 SoundList::Iterator curItr = itr++; in DetachSoundActorAll() local 117 curItr->DetachSoundActor( actor ); in DetachSoundActorAll()
|
| D | snd_TaskManager.cpp | 251 TaskList::Iterator curItr = itr++; in RemoveTask() local 252 if ( &*curItr == task ) { in RemoveTask() 253 m_TaskList[ priority ].Erase( curItr ); in RemoveTask() 254 curItr->m_Status = Task::STATUS_CANCEL; in RemoveTask() 255 curItr->m_Event.Signal(); in RemoveTask() 284 TaskList::Iterator curItr = itr++; in RemoveTaskById() local 285 if ( curItr->m_Id == id ) { in RemoveTaskById() 286 m_TaskList[ priority ].Erase( curItr ); in RemoveTaskById() 287 curItr->m_Status = Task::STATUS_CANCEL; in RemoveTaskById() 288 curItr->m_Event.Signal(); in RemoveTaskById()
|
| D | snd_VoiceManager.cpp | 148 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local 149 curItr->StopFinished(); in UpdateAllVoices() 157 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local 158 curItr->Calc(); in UpdateAllVoices() 166 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local 167 curItr->Update(); in UpdateAllVoices() 232 VoiceList::Iterator curItr = itr++; in UpdateAllVoicesSync() local 233 if ( curItr->m_IsActive ) curItr->m_SyncFlag |= syncFlag; in UpdateAllVoicesSync()
|
| D | snd_ChannelManager.cpp | 66 ChannelList::Iterator curItr = itr++; in Finalize() local 67 curItr->Stop(); in Finalize() 95 ChannelList::Iterator curItr = itr++; in UpdateAllChannel() local 96 curItr->Update( true ); in UpdateAllChannel()
|
| D | snd_SoundThread.cpp | 315 PlayerCallbackList::Iterator curItr = itr++; in Finalize() local 316 curItr->OnShutdownSoundThread(); in Finalize() 447 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess() local 448 curItr->OnBeginSoundFrame(); in FrameProcess() 482 PlayerCallbackList::Iterator curItr = itr++; in FrameProcess() local 483 curItr->OnUpdateFrameSoundThread(); in FrameProcess() 506 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess() local 507 curItr->OnEndSoundFrame(); in FrameProcess() 579 PlayerCallbackList::Iterator curItr = itr++; in VoiceUpdate() local 580 curItr->OnUpdateVoiceSoundThread(); in VoiceUpdate()
|
| D | snd_SoundPlayer.cpp | 82 SoundList::Iterator curItr = itr++; in Update() local 83 curItr->Update(); in Update() 105 SoundList::Iterator curItr = itr++; in StopAllSound() local 106 curItr->Stop( fadeFrames ); in StopAllSound() 126 SoundList::Iterator curItr = itr++; in PauseAllSound() local 127 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
|
| D | snd_DisposeCallbackManager.cpp | 122 CallbackList::Iterator curItr = itr++; in Dispose() local 123 curItr->InvalidateData( start, end ); in Dispose()
|
| D | snd_FrameHeap.cpp | 386 SectionList::Iterator curItr = itr++; in Dump() local 388 curItr->Dump( mgr, arc ); in Dump() 414 BlockList::Iterator curItr = itr++; in Dump() local 415 const void* ptr = curItr->GetBufferAddr(); in Dump()
|
| D | snd_StreamSoundPlayer.cpp | 199 StreamDataLoadTaskList::Iterator curItr = itr++; in Finalize() local 200 StreamDataLoadTask* task = &*curItr; in Finalize() 1090 StreamDataLoadTaskList::Iterator curItr = itr++; in UpdateTask() local 1091 StreamDataLoadTask* task = &*curItr; in UpdateTask()
|
| /NW4C-1.3.3/sources/libraries/ut/ |
| D | ut_HeapBase.cpp | 144 HeapList::iterator curItr = itr++; in FindContainHeap() local 145 if ( reinterpret_cast<u32>(curItr->mHeapStart) <= memBlockAddress in FindContainHeap() 146 && reinterpret_cast<u32>(curItr->mHeapEnd) > memBlockAddress ) in FindContainHeap() 148 HeapBase* pChildHeapBase = FindContainHeap( &curItr->mChildList, memBlock ); in FindContainHeap() 153 return &(*curItr); in FindContainHeap() 192 HeapList::iterator curItr = itr++; in FindParentHeap() local 194 if ( reinterpret_cast<u32>(curItr->mHeapStart) <= heapAddress in FindParentHeap() 195 && reinterpret_cast<u32>(curItr->mHeapEnd) > heapAddress ) in FindParentHeap() 197 return FindContainHeap( &curItr->mChildList, &(*curItr) ); in FindParentHeap()
|
| /NW4C-1.3.3/include/nw/snd/ |
| D | snd_SoundPlayer.h | 463 SoundList::ReverseIterator curItr = itr; in ForEachSound() local 465 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound() 477 SoundList::Iterator curItr = itr++; in ForEachSound() local 479 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound() 496 PriorityList::Iterator curItr = itr++; in ForEachSoundPriorityOrder() local 498 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder() 509 PriorityList::ReverseIterator curItr = itr; in ForEachSoundPriorityOrder() local 511 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
|
| D | snd_ExternalSoundPlayer.h | 86 SoundList::ReverseIterator curItr = itr; in ForEachSound() local 88 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound() 100 SoundList::Iterator curItr = itr++; in ForEachSound() local 102 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
|
| /NW4C-1.3.3/sources/libraries/snd/platform/ |
| D | snd_HardwareManagerAX.cppi | 270 CallbackList::Iterator curItr = itr++; 271 curItr->callback();
|