Searched refs:createNum (Results 1 – 1 of 1) sorted by relevance
500 unsigned long createNum = m_SequenceSoundInstanceManager.Create( *buffer, requireSize ); in SetupSequenceSound() local501 NW_ASSERT( createNum == numSounds ); in SetupSequenceSound()532 unsigned long createNum = m_WaveSoundInstanceManager.Create( *buffer, requireSize ); in SetupWaveSound() local533 NW_ASSERT( createNum == numSounds ); in SetupWaveSound()564 unsigned long createNum = m_StreamSoundInstanceManager.Create( *buffer, requireSize ); in SetupStreamSound() local565 NW_ASSERT( createNum == numSounds ); in SetupStreamSound()596 unsigned long createNum = m_MmlSequenceTrackAllocator.Create( *buffer, requireSize ); in SetupSequenceTrack() local597 NW_ASSERT( createNum == numTracks ); in SetupSequenceTrack()