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Searched refs:command (Results 1 – 25 of 66) sorted by relevance

123

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_SequenceSound.cpp115 DriverCommandSeqInit* command = in Setup() local
117 command->id = DRIVER_COMMAND_SEQ_INIT; in Setup()
118 command->player = &m_SequenceSoundPlayerInstance; in Setup()
119 command->trackAllocator = trackAllocator; in Setup()
120 command->allocTracks = allocTracks; in Setup()
121 command->noteOnCallback = noteOnCallback; in Setup()
122 cmdmgr.PushCommand(command); in Setup()
129 DriverCommandSeqSetBankData* command = in SetBankData() local
131 command->id = DRIVER_COMMAND_SEQ_BANKDATA; in SetBankData()
132 command->player = &m_SequenceSoundPlayerInstance; in SetBankData()
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Dsnd_StreamSound.cpp113 DriverCommandStreamSoundInit* command = in Setup() local
115 command->id = DRIVER_COMMAND_STRM_INIT; in Setup()
116 command->player = &m_StreamSoundPlayerInstance; in Setup()
117 command->pBufferPool = pBufferPool; in Setup()
118 command->allocChannelCount = allocChannelCount; in Setup()
119 command->allocTrackFlag = allocTrackFlag; in Setup()
120 cmdmgr.PushCommand(command); in Setup()
139 DriverCommandStreamSoundSetup* command = in Prepare() local
141 command->id = DRIVER_COMMAND_STRM_SETUP; in Prepare()
142 command->player = &m_StreamSoundPlayerInstance; in Prepare()
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Dsnd_DriverCommand.cpp26 DriverCommand* command = commandList; in ProcessCommandList() local
28 while( command != NULL ) in ProcessCommandList()
30 switch( command->id ) in ProcessCommandList()
38 DriverCommandReply* c = reinterpret_cast<DriverCommandReply*>(command); in ProcessCommandList()
45 DriverCommandPlayerInit* c = reinterpret_cast<DriverCommandPlayerInit*>(command); in ProcessCommandList()
53 DriverCommandPlayer* c = reinterpret_cast<DriverCommandPlayer*>(command); in ProcessCommandList()
60 DriverCommandPlayer* c = reinterpret_cast<DriverCommandPlayer*>(command); in ProcessCommandList()
67 DriverCommandPlayer* c = reinterpret_cast<DriverCommandPlayer*>(command); in ProcessCommandList()
77 DriverCommandPlayer* c = reinterpret_cast<DriverCommandPlayer*>(command); in ProcessCommandList()
84 … DriverCommandPlayerPanParam* c = reinterpret_cast<DriverCommandPlayerPanParam*>(command); in ProcessCommandList()
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Dsnd_BasicSound.cpp118 DriverCommandPlayerInit* command = in Initialize() local
120 command->id = DRIVER_COMMAND_PLAYER_INIT; in Initialize()
121 command->player = basicPlayer; in Initialize()
122 command->availableFlagPtr = &m_PlayerAvailableFlag; in Initialize()
123 cmdmgr.PushCommand(command); in Initialize()
165 DriverCommandPlayer* command = in Finalize() local
167 command->id = DRIVER_COMMAND_PLAYER_STOP; in Finalize()
168 command->player = GetBasicSoundPlayerHandle(); in Finalize()
169 command->flag = m_FadeOutFlag; in Finalize()
170 cmdmgr.PushCommand(command); in Finalize()
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Dsnd_WaveSound.cpp106 DriverCommandWaveSoundSetup* command = in Prepare() local
108 command->id = DRIVER_COMMAND_WAVESND_SETUP; in Prepare()
109 command->player = &m_WaveSoundPlayerInstance; in Prepare()
110 command->wsdFile = wsdFile; in Prepare()
111 command->waveSoundOffset = startInfo.index; in Prepare()
112 command->startOffsetType = startInfo.startOffsetType; in Prepare()
113 command->offset = startInfo.startOffset; in Prepare()
114 command->callback = startInfo.callback; in Prepare()
115 command->callbackData = startInfo.callbackData; in Prepare()
116 cmdmgr.PushCommand(command); in Prepare()
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Dsnd_DriverCommandManager.cpp133 u32 DriverCommandManager::PushCommand( DriverCommand* command ) in PushCommand() argument
137 m_CommandListBegin = command; in PushCommand()
138 m_CommandListEnd = command; in PushCommand()
142 m_CommandListEnd->next = command; in PushCommand()
143 m_CommandListEnd = command; in PushCommand()
146 command->next = NULL; in PushCommand()
176 DriverCommand* command = AllocCommand<DriverCommand>(); in FlushCommand() local
177 command->id = DRIVER_COMMAND_DUMMY; in FlushCommand()
178 PushCommand(command); in FlushCommand()
210 DriverCommand* command = commandList; in FinalizeCommandList() local
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Dsnd_SoundDataManager.cpp73 internal::DriverCommandDisposeCallback* command = in Initialize() local
75 command->id = internal::DRIVER_COMMAND_REGIST_DISPOSE_CALLBACK; in Initialize()
76 command->callback = this; in Initialize()
77 cmdmgr.PushCommand(command); in Initialize()
86 internal::DriverCommandDisposeCallback* command = in Finalize() local
88 command->id = internal::DRIVER_COMMAND_UNREGIST_DISPOSE_CALLBACK; in Finalize()
89 command->callback = this; in Finalize()
90 cmdmgr.PushCommand(command); in Finalize()
289 internal::DriverCommandInvalidateData* command =
291 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA;
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Dsnd_HardwareManager.cpp63 DriverCommandAllVoicesSync* command = in SetOutputMode() local
65 command->id = DRIVER_COMMAND_ALLVOICES_SYNC; in SetOutputMode()
66 command->syncFlag = Voice::UPDATE_MIX; in SetOutputMode()
67 cmdmgr.PushCommand(command); in SetOutputMode()
103 DriverCommandAllVoicesSync* command = in SetMasterVolume() local
105 command->id = DRIVER_COMMAND_ALLVOICES_SYNC; in SetMasterVolume()
106 command->syncFlag = Voice::UPDATE_VE; in SetMasterVolume()
107 cmdmgr.PushCommand(command); in SetMasterVolume()
133 DriverCommandAllVoicesSync* command = in SetSrcType() local
135 command->id = DRIVER_COMMAND_ALLVOICES_SYNC; in SetSrcType()
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Dsnd_PlayerHeap.cpp130 internal::DriverCommandInvalidateData* command = in Clear() local
132 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA; in Clear()
133 command->mem = m_pStartAddress; in Clear()
134command->size = static_cast<unsigned long>( ut::GetOffsetFromPtr( m_pStartAddress, m_pAllocAddress… in Clear()
135 cmdmgr.PushCommand(command); in Clear()
Dsnd_SoundHeap.cpp197 internal::DriverCommandInvalidateData* command = in DisposeCallbackFunc() local
199 command->id = internal::DRIVER_COMMAND_INVALIDATE_DATA; in DisposeCallbackFunc()
200 command->mem = mem; in DisposeCallbackFunc()
201 command->size = size; in DisposeCallbackFunc()
202 cmdmgr.PushCommand(command); in DisposeCallbackFunc()
Dsnd_SoundSystem.cpp334 internal::DriverCommandEffect* command = in AppendEffect() local
336 command->id = internal::DRIVER_COMMAND_APPEND_EFFECT; in AppendEffect()
337 command->bus = bus; in AppendEffect()
338 command->effect = effect; in AppendEffect()
339 cmdmgr.PushCommand(command); in AppendEffect()
348 internal::DriverCommandEffect* command = in ClearEffect() local
350 command->id = internal::DRIVER_COMMAND_CLEAR_EFFECT; in ClearEffect()
351 command->bus = bus; in ClearEffect()
352 command->fadeTimes = fadeTimes; in ClearEffect()
353 cmdmgr.PushCommand(command); in ClearEffect()
Dsnd_StreamSoundPlayer.cpp2080 DriverCommandStreamSoundLoadHeader* command = in LoadHeader() local
2082 command->id = DRIVER_COMMAND_STRM_LOADHEADER; in LoadHeader()
2083 command->player = m_PlayerHandle; in LoadHeader()
2085 if ( ! loader.ReadStreamInfo( &command->streamInfo ) ) in LoadHeader()
2090 command->dataBlockOffset = loader.GetDataBlockOffset(); in LoadHeader()
2091 command->trackCount = loader.GetTrackCount(); in LoadHeader()
2092 command->channelCount = loader.GetChannelCount(); in LoadHeader()
2095 NW_ASSERT( command->trackCount <= DriverCommandStreamSoundLoadHeader::TRACK_MAX ); in LoadHeader()
2096 for ( unsigned int i = 0; i < command->trackCount; i++ ) in LoadHeader()
2098 if ( ! loader.ReadStreamTrackInfo( &command->trackInfoArray[i], i ) ) in LoadHeader()
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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp299 u32* command = reinterpret_cast<u32*>( bufferInfo.GetCurrentAddress() ); in SetupActivateVertexAttributeCommand_() local
302 command[0] = (inputRegNum - 1) | 0xa0000000; in SetupActivateVertexAttributeCommand_()
303 command[1] = internal::MakeCommandHeader(REG_VTX_SHADER_ATTR_NUM, 1, false, 0xb); in SetupActivateVertexAttributeCommand_()
305 command[2] = (inputRegNum - 1); in SetupActivateVertexAttributeCommand_()
306 command[3] = internal::MakeCommandHeader(REG_VTX_SHADER_ATTR_NUM_2, 1, false, 0x1); in SetupActivateVertexAttributeCommand_()
308 command[4] = 0; in SetupActivateVertexAttributeCommand_()
309 command[5] = internal::MakeCommandHeader(REG_VTX_MAP_0, 2, true, 0xF); in SetupActivateVertexAttributeCommand_()
310 command[6] = 0; in SetupActivateVertexAttributeCommand_()
311 command[7] = 0; in SetupActivateVertexAttributeCommand_()
313 command[8] = baseAddr >> 3; in SetupActivateVertexAttributeCommand_()
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Dgfx_ParticleShape.cpp63 u32* command = reinterpret_cast<u32*>(shape->m_CommandCache[bufferSide]); in SetupParticleVertexAttributeCommand() local
70 command[0] = (vtxAttrNum - 1) | 0xa0000000; in SetupParticleVertexAttributeCommand()
71 command[1] = HEADER_VTX_SHADER_ATTR_NUM; in SetupParticleVertexAttributeCommand()
73 command[2] = (vtxAttrNum - 1); in SetupParticleVertexAttributeCommand()
74 command[3] = HEADER_VTX_SHADER_ATTR_NUM_2; in SetupParticleVertexAttributeCommand()
76 command[4] = 0; in SetupParticleVertexAttributeCommand()
77 command[5] = HEADER_VTX_MAP_0; in SetupParticleVertexAttributeCommand()
78 command[6] = 0; in SetupParticleVertexAttributeCommand()
79 command[7] = 0; in SetupParticleVertexAttributeCommand()
82 command[8] = baseAddr >> 3; in SetupParticleVertexAttributeCommand()
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Dgfx_MeshRenderer.cpp291 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape() local
294 command[commandIndex++] = 0x80000000 | VERTEX_SHADER_UNIFORM_POSOFFS_INDEX; in RenderParticleShape()
295command[commandIndex++] = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1 + 4, true, 0xF); in RenderParticleShape()
296 command[commandIndex++] = 0; in RenderParticleShape()
297 command[commandIndex++] = *(u32*)&resource.GetPositionOffset().z; in RenderParticleShape()
298 command[commandIndex++] = *(u32*)&resource.GetPositionOffset().y; in RenderParticleShape()
299 command[commandIndex++] = *(u32*)&resource.GetPositionOffset().x; in RenderParticleShape()
308 command[commandIndex++] = 0x80000000 | VERTEX_SHADER_UNIFORM_UNIVREG_INDEX; in RenderParticleShape()
309 command[commandIndex++] = HEADER_UNIFORM_FLOAT_INDEX; in RenderParticleShape()
320 (f32*)&command[commandIndex], in RenderParticleShape()
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/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResTextureMapper.h129 ::std::pair<u32, u32*> command = GetOwnerCommand(); in SetMinFilter()
143 NW_MIN_ASSERT(command.first, (CMD_INDEX + 1) * sizeof(u32)); in SetMinFilter()
144 NW_NULL_ASSERT(command.second); in SetMinFilter()
156 internal::SetCmdValue( &command.second[CMD_INDEX], value2, CMD_MASK2, CMD_SHIFT2 ); in SetMinFilter()
169 internal::SetCmdValue( &command.second[CMD_INDEX], value24, CMD_MASK24, CMD_SHIFT24 ); in SetMinFilter()
181 ::std::pair<u32, u32*> command = GetOwnerCommand(); in GetMagFilter()
185 NW_MIN_ASSERT(command.first, (CMD_INDEX + 1) * sizeof(u32)); in GetMagFilter()
186 NW_NULL_ASSERT(command.second); in GetMagFilter()
188 …return static_cast<MagFilter>(internal::GetCmdValue( command.second[CMD_INDEX], CMD_MASK, CMD_SHIF… in GetMagFilter()
197 ::std::pair<u32, u32*> command = GetOwnerCommand(); in SetMagFilter()
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/NW4C-1.3.3/sources/libraries/lyt/
Dlyt_DrawerGraphics.cpp95 const u32 command[] = in SetUpTexEnv() local
100 NW_FONT_RECTDRAWER_ADD_COMMAND( command, sizeof( command ) ); in SetUpTexEnv()
127 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local
150 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = white; in SetUpTexEnv()
152 NW_FONT_RECTDRAWER_ADD_COMMAND( command, sizeof( command ) ); in SetUpTexEnv()
156 else if ( *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) != white ) in SetUpTexEnv()
160 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = white; in SetUpTexEnv()
164 command[ 4 ] ); in SetUpTexEnv()
175 static u32 command[] NW_LYT_DRAWER_ALIGN_32 = in SetUpTexEnv() local
233 *reinterpret_cast< nw::ut::Color8* >( &command[ 4 ] ) = black; in SetUpTexEnv()
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/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResTextureMapper.cpp108 u32* command = textureMapper.GetCommandCache(); in SetTextureMipmapCommand() local
116 internal::SetCmdValue( &command[CMD_INDEX], mipmapSize, CMD_MASK, CMD_SHIFT ); in SetTextureMipmapCommand()
695 u32* command = mapper.GetCommandCache(); in SetupTextureMapperCommand() local
699 command[0] &= ~FORMAT_MASK; // format in SetupTextureMapperCommand()
700 command[3] &= ~0x0FF00000; // コマンドヘッダ in SetupTextureMapperCommand()
701 command[4] &= ~(HEIGHT_MASK | WIDTH_MASK); // width, height in SetupTextureMapperCommand()
702 command[5] &= ~(FORMAT_ETC_MASK); // etc_format in SetupTextureMapperCommand()
703 command[6] &= ~(MIPMAP_SIZE_MASK); // mipmap in SetupTextureMapperCommand()
704 command[7] &= ~ADDRESS_MASK; // address in SetupTextureMapperCommand()
712 command[0] |= format & FORMAT_MASK; in SetupTextureMapperCommand()
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Dgfx_ResMesh.cpp72 u32* command = &mesh.ref().m_IrScaleCommand[0]; in ResSeparateDataShape_SetupVertexIrScale() local
75 std::memset(command, 0, sizeof(mesh.ref().m_IrScaleCommand)); in ResSeparateDataShape_SetupVertexIrScale()
77 command[0] = VERTEX_SHADER_UNIFORM_IRSCALE_INDEX | 0x80000000; in ResSeparateDataShape_SetupVertexIrScale()
78 command[1] = internal::MakeCommandHeader(PICA_REG_VS_FLOAT_ADDR, 1, false, 0xF); in ResSeparateDataShape_SetupVertexIrScale()
79 command[3] = internal::MakeCommandHeader(PICA_REG_VS_FLOAT0, 2 * 4, false, 0xF); in ResSeparateDataShape_SetupVertexIrScale()
107 … if ( commandIndex >= 0 ) { command[ commandIndex ] = ut::Float32::Float32ToBits32(1.0f); } in ResSeparateDataShape_SetupVertexIrScale()
118 … if ( commandIndex >= 0 ) { command[ commandIndex ] = ut::Float32::Float32ToBits32(scale); } in ResSeparateDataShape_SetupVertexIrScale()
Dgfx_ResMaterial.cpp146 u32* command = resTextureMapper.GetCommandCache(); in SetupTextures() local
147 NW_NULL_ASSERT(command); in SetupTextures()
149 command[5] &= ~(SAMPLER_TYPE_MASK); // sampler_type in SetupTextures()
157 command[5] |= SAMPLER_TYPE_2D << SAMPLER_TYPE_SHIFT; in SetupTextures()
162 command[5] |= SAMPLER_TYPE_PROJECTION << SAMPLER_TYPE_SHIFT; in SetupTextures()
167 command[5] |= SAMPLER_TYPE_CUBE_MAP << SAMPLER_TYPE_SHIFT; in SetupTextures()
172 command[5] |= SAMPLER_TYPE_2D << SAMPLER_TYPE_SHIFT; in SetupTextures()
177 command[5] |= SAMPLER_TYPE_SHADOW_2D << SAMPLER_TYPE_SHIFT; in SetupTextures()
182 command[5] |= SAMPLER_TYPE_SHADOW_CUBE << SAMPLER_TYPE_SHIFT; in SetupTextures()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_CommandUtil.h710 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv() local
716 command[0] = SHORT_HEADER[0]; in NWSetUniform4fv()
717 command[1] = SHORT_HEADER[1]; in NWSetUniform4fv()
718 NWCopyVec4Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform4fv()
727 command[0] = SHORT_HEADER2[0]; in NWSetUniform4fv()
728 command[1] = SHORT_HEADER2[1]; in NWSetUniform4fv()
729 NWCopyMtx24Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform4fv()
738 command[0] = LONG_HEADER[0]; in NWSetUniform4fv()
739 command[1] = LONG_HEADER[1]; in NWSetUniform4fv()
741 …reinterpret_cast<f32*>(&command[2]), data, LONG_VALUE_HEADER | ((MATRIX3x4 * REG_COUNT - 1) << SIZ… in NWSetUniform4fv()
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/NW4C-1.3.3/sources/libraries/ut/
Dut_CmdCache.cpp445 const u32* command, in Add() argument
453 command, in Add()
486 const u32 *const command = reinterpret_cast<const u32*>(fromPtr); in DumpCommon() local
493 const u32 address = internal::GetBits(command[1], 0, 16); in DumpCommon()
494 dataCount = static_cast<int>(internal::GetBits(command[1], 20, 7)); in DumpCommon()
495 const bool seq = internal::TestBit(command[1], 31); in DumpCommon()
531 math::U32AsF32(command[0]), in DumpCommon()
532 math::U32AsF32(command[1])); in DumpCommon()
537 command[0], in DumpCommon()
538 command[1]); in DumpCommon()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp203 bit32* command; in BeginDrawingShape() local
204 …nngxGetCmdlistParameteri( NN_GX_CMDLIST_CURRENT_BUFADDR, reinterpret_cast<GLint*>( &command ) ); … in BeginDrawingShape()
206 bit32* commandStart = command; in BeginDrawingShape()
207 command = m_ShapeViewport.MakeCommand( command ); in BeginDrawingShape()
209 nngxMoveCommandbufferPointer( ( command - commandStart ) * sizeof(u32) ); in BeginDrawingShape()
228 bit32* command; in EndDrawingShape() local
229 …nngxGetCmdlistParameteri( NN_GX_CMDLIST_CURRENT_BUFADDR, reinterpret_cast<GLint*>( &command ) ); … in EndDrawingShape()
231 bit32* commandStart = command; in EndDrawingShape()
232 command = nn::gr::CTR::Vertex::MakeDisableCommand( command ); in EndDrawingShape()
233 command = m_ShapeVertex.MakeEnableAttrCommand( command ); in EndDrawingShape()
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/NW4C-1.3.3/include/nw/snd/
Dsnd_DriverCommandManager.h40 u32 PushCommand( DriverCommand* command );
57 void FinalizeCommandList( DriverCommand* command );
92 Command* command = reinterpret_cast<Command*>( AllocMemory( commandAreaCount ) ); in AllocCommand() local
93 command->memory_next = m_CommandMemoryAreaBegin; in AllocCommand()
95 return command; in AllocCommand()
/NW4C-1.3.3/include/nw/font/
Dfont_RectDrawerCommand.h25 #define NW_FONT_ADD_COMMANDS_PTR( ptr, command, size ) \ argument
26 std::memcpy( ptr, command, size ); \
33 #define NW_FONT_RECTDRAWER_ADD_COMMAND( command, size ) \ argument
34 std::memcpy( __cb_current_command_buffer, command, size ); \

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