Searched refs:cnt (Results 1 – 3 of 3) sorted by relevance
229 u32 cnt = 0; in OutputLog() local235 cnt++; in OutputLog()237 NW_DEV_LOG( "SceneContex:SceneNode Num %d\n", cnt ); in OutputLog()238 cnt = 0; in OutputLog()246 cnt++; in OutputLog()248 NW_DEV_LOG( "SceneContex:ModelArray Num %d\n", cnt ); in OutputLog()249 cnt = 0; in OutputLog()257 cnt++; in OutputLog()259 NW_DEV_LOG( "SceneContex:Particle Model Array Num %d\n", cnt ); in OutputLog()260 cnt = 0; in OutputLog()[all …]
310 s32 cnt = static_cast<s32>(std::floor( (frame - startFrame) / duration )); in NormalizeFrameRepeatPre_() local311 frame -= cnt * duration; in NormalizeFrameRepeatPre_()321 s32 cnt = static_cast<s32>(std::floor( (frame - startFrame) / duration )); in NormalizeFrameRepeatPost_() local322 frame -= cnt * duration; in NormalizeFrameRepeatPost_()333 s32 cnt = static_cast<s32>(std::floor( (frame - startFrame) / duration )); in NormalizeFrameMirrorPre_() local334 frame -= cnt * duration; in NormalizeFrameMirrorPre_()335 needsReverse = (cnt & 1)? true : false; in NormalizeFrameMirrorPre_()346 s32 cnt = static_cast<s32>(std::floor( (frame - startFrame) / duration )); in NormalizeFrameMirrorPost_() local347 frame -= cnt * duration; in NormalizeFrameMirrorPost_()348 needsReverse = (cnt & 1)? true : false; in NormalizeFrameMirrorPost_()
484 int cnt = 0; // 出力文字数のカウンタ in DrawLine() local503 int tab_size = TAB_WIDTH - (cnt & (TAB_WIDTH - 1)); in DrawLine()505 cnt += tab_size; in DrawLine()516 ++cnt; in DrawLine()519 if (cnt >= width) in DrawLine()