Searched refs:clan (Results 1 – 4 of 4) sorted by relevance
211 m_tabResFile.clan.push_back( "Main_Tab00.bclan" ); in InitializeScene()212 m_tabResFile.clan.push_back( "Main_Tab01.bclan" ); in InitializeScene()213 m_tabResFile.clan.push_back( "Main_Tab02.bclan" ); in InitializeScene()217 m_btnPierrorResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()218 m_btnPierrorResFile.clan.push_back( "Button_ButtonOff.bclan" ); in InitializeScene()223 m_btnRobotResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()224 m_btnRobotResFile.clan.push_back( "Button_ButtonOff.bclan" ); in InitializeScene()229 m_btnStageResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()230 m_btnStageResFile.clan.push_back( "Button_ButtonOff.bclan" ); in InitializeScene()235 m_btnAudienceResFile.clan.push_back( "Button_ButtonOn.bclan" ); in InitializeScene()[all …]
177 for ( uint i = 0; i < lytResFile.clan.size(); i++ ) in CreateSmLayoutResource()179 const void* lpaRes = resSet.resAccessor->GetResource( 0, lytResFile.clan[i].c_str() ); in CreateSmLayoutResource()
31 StringArray clan; // �A�j���[�V�����t�@�C��(8�܂�) member39 StringArray clan; member
209 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutMain\Main.clan224 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutPierrotButton/Button.clan232 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutRobotButton/Button.clan240 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutStageButton/Button.clan248 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutAudienceButton/Button.clan256 $(NW4C_ROOT)/SampleData\Nw4cDemo\LayoutDB\LayoutParticleButton/Button.clan