Searched refs:cameraEntry (Results 1 – 1 of 1) sorted by relevance
70 for (nw::ut::MoveArray<CameraEntry*>::iterator cameraEntry = m_CameraEntries.begin(); in ~CameraController() local71 cameraEntry != m_CameraEntries.end(); ++cameraEntry) in ~CameraController()73 if (*cameraEntry) in ~CameraController()75 (*cameraEntry)->~CameraEntry(); in ~CameraController()76 m_Allocator->Free(*cameraEntry); in ~CameraController()