Searched refs:bankFiles (Results 1 – 6 of 6) sorted by relevance
268 void SequenceSoundPlayer::SetBankData( const void* bankFiles[], u32 bankFileCount ) in SetBankData() argument272 if ( bankFiles != NULL ) in SetBankData()276 m_pBankFiles[ i ] = bankFiles[ i ]; in SetBankData()
133 command->bankFiles[0] = banks[0].address; in SetBankData()134 command->bankFiles[1] = banks[1].address; in SetBankData()135 command->bankFiles[2] = banks[2].address; in SetBankData()136 command->bankFiles[3] = banks[3].address; in SetBankData()
144 c->player->SetBankData( c->bankFiles, SoundArchive::SEQ_BANK_MAX ); in ProcessCommandList()
1188 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSequenceSoundImpl() local
179 void SetBankData( const void* bankFiles[], u32 bankFileCount );
172 const void* bankFiles[SoundArchive::SEQ_BANK_MAX]; member