Searched refs:bAlphaTex (Results 1 – 2 of 2) sorted by relevance
136 bool bAlphaTex = false; in SetupGX() local143 bAlphaTex = true; in SetupGX()153 SetupGXWithColorMapping(bAlphaTex); in SetupGX()158 SetupGXDefault(bAlphaTex); in SetupGX()564 CharWriter::SetupGXDefault(bool bAlphaTex) in SetupGXDefault() argument573 const GLint combineMode = bAlphaTex ? GL_REPLACE: GL_MODULATE; in SetupGXDefault()586 CharWriter::SetupGXWithColorMapping(bool bAlphaTex) in SetupGXWithColorMapping() argument598 …glUniform3iv(locations[internal::TEXENV_3][internal::TCLOC_OPERANDRGB ], 1, bAlphaTex ? OpRgb1: O… in SetupGXWithColorMapping()612 …glUniform3iv(locations[internal::TEXENV_4][internal::TCLOC_OPERANDRGB ], 1, bAlphaTex ? OpRgb0: O… in SetupGXWithColorMapping()
607 void SetupGXDefault(bool bAlphaTex = false);614 void SetupGXWithColorMapping(bool bAlphaTex = false);