Searched refs:audienceModel (Results 1 – 1 of 1) sorted by relevance
408 SmModel* audienceModel = m_Audience->Duplicate(); in InitializeScene() local409 m_GfxCtrl->AddModel( audienceModel ); in InitializeScene()415 audienceModel->SetPosition( x, y, z ); in InitializeScene()421 audienceModel->SetRotate( rx, ry, rz ); in InitializeScene()424 audienceModel->SetAnimEvaluatorNo( 0 ); in InitializeScene()430 audienceModel->SetVisible( true ); in InitializeScene()435 audienceModel->SetVisible( false ); in InitializeScene()438 m_AudienceArray.push_back( audienceModel ); in InitializeScene()