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/NW4C-1.3.3/tools/FontConverter/xlor/
Dletter-order.dtd20 <!ELEMENT body (area?, order+)>
22 <!ELEMENT area EMPTY> element
23 <!ATTLIST area width CDATA "16">
24 <!ATTLIST area height CDATA #IMPLIED>
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsMemoryAllocator.cpp55 GraphicsMemoryAllocator::Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size) in Allocate() argument
100 switch (area) in Allocate()
130 NW_FATAL_ERROR("[DEMO:GraphicsMemoryAllocator] invalid parameter.(0x%X)\n", area); in Allocate()
141 GraphicsMemoryAllocator::Deallocate(GLenum area, GLenum aim, GLuint id, void* addr) in Deallocate() argument
147 switch (area) in Deallocate()
Ddemo_GraphicsSystem.cpp76 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument
79 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
96 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument
98 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResVertex.cpp55 GLuint area = (transtype & NN_GX_MEM_MASK); in BufferData() local
56 address = __dmpgl_allocator(area, NN_GX_MEM_VERTEXBUFFER, bufferID, size); in BufferData()
61 resStream.ref().m_MemoryArea = area; in BufferData()
89 GLuint area = resStream.ref().m_MemoryArea; in DeleteBuffer() local
91 if (area != ResVertexStreamBaseData::AREA_NO_MALLOC) in DeleteBuffer()
94 __dmpgl_deallocator( area, NN_GX_MEM_VERTEXBUFFER, bufferID, address ); in DeleteBuffer()
Dgfx_ResShape.cpp84 GLuint area = (transtype & NN_GX_MEM_MASK); in BufferData() local
85 address = __dmpgl_allocator(area, NN_GX_MEM_VERTEXBUFFER, bufferID, size); in BufferData()
90 resStream.ref().m_MemoryArea = area; in BufferData()
124 GLuint area = resStream.ref().m_MemoryArea; in DeleteBuffer() local
126 if (area != ResIndexStreamData::AREA_NO_MALLOC) in DeleteBuffer()
129 __dmpgl_deallocator( area, NN_GX_MEM_VERTEXBUFFER, bufferID, address ); in DeleteBuffer()
Dgfx_ResTexture.cpp94 GLuint area = (transtype & NN_GX_MEM_MASK); in TexImage2D() local
95 address = __dmpgl_allocator(area, NN_GX_MEM_TEXTURE, texID, size); in TexImage2D()
103 resImage.ref().m_MemoryArea = area; in TexImage2D()
140 GLuint area = resImage.ref().m_MemoryArea; in DeleteImage2D() local
142 if (area != ResPixelBasedImageData::AREA_NO_MALLOC) in DeleteImage2D()
145 __dmpgl_deallocator( area, NN_GX_MEM_TEXTURE, texID, address ); in DeleteImage2D()
/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsMemoryAllocator.h57 void* Allocate(GLenum area, GLenum aim, GLuint id, GLsizei size);
67 void Deallocate(GLenum area, GLenum aim, GLuint id, void* addr);
Ddemo_DisplayBufferSwapper.h153 Builder& MemoryArea(nw::gfx::GraphicsMemoryArea area) in MemoryArea() argument
155 m_Description.memoryArea = area; in MemoryArea()
Ddemo_GraphicsSystem.h688 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size);
699 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr);
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp68 void* smAllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in smAllocateGraphicsMemory() argument
70 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in smAllocateGraphicsMemory()
76 void smDeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in smDeallocateGraphicsMemory() argument
78 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in smDeallocateGraphicsMemory()
/NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp110 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument
112 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
121 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument
123 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp118 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument
120 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
129 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument
131 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp120 void* AllocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, GLsizei size) in AllocateGraphicsMemory() argument
122 void* buffer = s_GraphicsMemoryAllocator.Allocate(area, aim, id, size); in AllocateGraphicsMemory()
131 void DeallocateGraphicsMemory(GLenum area, GLenum aim, GLuint id, void* addr) in DeallocateGraphicsMemory() argument
133 s_GraphicsMemoryAllocator.Deallocate(area, aim, id, addr); in DeallocateGraphicsMemory()
/NW4C-1.3.3/tools/DccPlugin/Maya/scripts/
DNW4C_SetAnimRange.mel3752 // edit area