Searched refs:animationName (Results 1 – 1 of 1) sorted by relevance
421 const char* animationName, in FindResAnimByName() argument433 resAnim = res->GetSkeletalAnims(animationName); in FindResAnimByName()436 resAnim = res->GetMaterialAnims(animationName); in FindResAnimByName()439 resAnim = res->GetVisibilityAnims(animationName); in FindResAnimByName()442 resAnim = res->GetCameraAnims(animationName); in FindResAnimByName()445 resAnim = res->GetLightAnims(animationName); in FindResAnimByName()645 const char* animationName, in BindAnimationByName() argument661 nw::anim::ResAnim resAnim = FindResAnimByName(resources, animationName, animationType); in BindAnimationByName()666 … NW_LOG("BindAnimationByName() : Specified animation resource not found [%s]\n", animationName); in BindAnimationByName()