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Searched refs:animObj (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_TransformAnim.cpp68 DisableSRTWeightsIfNeeded(float* weights, const AnimObject* animObj) in DisableSRTWeightsIfNeeded() argument
71 ut::DynamicCast<const TransformAnimEvaluator*>(animObj); in DisableSRTWeightsIfNeeded()
937 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() local
938 if (animObj->HasMemberAnim(memberIdx)) in GetResult()
941 ut::DynamicCast<const TransformAnimEvaluator*>(animObj); in GetResult()
1004 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() local
1005 if (animObj == NULL) in GetResult()
1018 DisableSRTWeightsIfNeeded(srcWeights, animObj); in GetResult()
1029 animObj->GetResult(&workResult, memberIdx); in GetResult()
1035 ut::DynamicCast<const TransformAnimEvaluator*>(animObj) != NULL; in GetResult()
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Dgfx_AnimObject.cpp941 AnimObject* animObj = m_AnimObjects[index]; in Evaluate() local
942 if (animObj == NULL) in Evaluate()
948 switch (animObj->GetAnimType()) in Evaluate()
951 static_cast<AnimEvaluator*>(animObj)->UpdateCacheNonVirtual(); in Evaluate()
952 EvaluateSimple(animGroup, static_cast<AnimEvaluator*>(animObj)); in Evaluate()
955 static_cast<TransformAnimEvaluator*>(animObj)->UpdateCacheNonVirtual(); in Evaluate()
956 EvaluateTransformSimple(animGroup, static_cast<TransformAnimEvaluator*>(animObj)); in Evaluate()
960 animObj->UpdateCache(); in Evaluate()
961 EvaluateBlender(animGroup, animObj); in Evaluate()
1006 void AnimBinding::EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj) in EvaluateBlender() argument
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Dgfx_Light.cpp199 AnimObject* animObj = blender->GetAnimObject(i); in ValidateLightAnimType() local
202 if (!ValidateLightAnimType(animObj)) in ValidateLightAnimType()
Dgfx_Camera.cpp1252 AnimObject* animObj = blender->GetAnimObject(i); in ValidateCameraAnimType() local
1255 if (!ValidateCameraAnimType(animObj)) in ValidateCameraAnimType()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_AnimObject.h864 NW_FORCE_INLINE void EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj);
866 …EvaluateTransformMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj); //!< @details :…
868 …NW_FORCE_INLINE void EvaluateMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj, int&…
1644 void AddAnimObject(AnimObject* animObj) in AddAnimObject() argument
1647 m_AnimObjects.PushBack(animObj); in AddAnimObject()
1682 AnimObject* ReplaceAnimObject(int animObjIdx, AnimObject* animObj) in ReplaceAnimObject() argument
1686 m_AnimObjects[animObjIdx] = animObj; in ReplaceAnimObject()