Searched refs:ambientParam (Results 1 – 3 of 3) sorted by relevance
43 SoundAmbientParam* ambientParam in UpdateAmbientParam() argument48 NW_NULL_ASSERT( ambientParam ); in UpdateAmbientParam()57 ambientParam->volume = 0.0f; in UpdateAmbientParam()61 ambientParam->priority = - sound3DManager->GetMaxPriorityReduction(); in UpdateAmbientParam()65 ambientParam->biquadFilterValue = 1.0f; // biquad filter 値は最大値で初期化 in UpdateAmbientParam()97 ambientParam->volume = ut::Max( volume, ambientParam->volume ); in UpdateAmbientParam()101 ambientParam->priority = ut::Max( priority, ambientParam->priority ); in UpdateAmbientParam()123 ambientParam->pan = pan; in UpdateAmbientParam()127 ambientParam->span = span; in UpdateAmbientParam()144 ambientParam->pitch = pitch; in UpdateAmbientParam()[all …]
443 SoundAmbientParam ambientParam; in Update() local446 ambientParam.volume = m_AmbientParam.volume; in Update()447 ambientParam.pitch = m_AmbientParam.pitch; in Update()448 ambientParam.pan = m_AmbientParam.pan; in Update()449 ambientParam.span = m_AmbientParam.span; in Update()450 ambientParam.fxSend = m_AmbientParam.fxSend; in Update()451 ambientParam.lpf = m_AmbientParam.lpf; in Update()452 ambientParam.biquadFilterValue = m_AmbientParam.biquadFilterValue; in Update()453 ambientParam.biquadFilterType = m_AmbientParam.biquadFilterType; in Update()454 ambientParam.priority = m_AmbientParam.priority; in Update()[all …]
225 SoundAmbientParam* ambientParam239 SoundAmbientParam* ambientParam