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Searched refs:Voice (Results 1 – 14 of 14) sorted by relevance

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_Voice.cpp176 left = right = Util::CalcPanRatio( Voice::PAN_CENTER, panInfo ); in CalcPanForMono()
191 right = Util::CalcPanRatio( Voice::PAN_CENTER - pan, panInfo ); in CalcBarancePanForStereo()
200 right = Util::CalcPanRatio( Voice::PAN_CENTER - pan, panInfo ); in CalcDualPanForStereo()
207 front = Util::CalcSurroundPanRatio( Voice::SPAN_FRONT, panInfo ); in CalcSurroundPanForMono()
208 rear = Util::CalcSurroundPanRatio( Voice::SPAN_REAR, panInfo ); in CalcSurroundPanForMono()
216 rear = Util::CalcSurroundPanRatio( Voice::SPAN_REAR - span, panInfo ); in CalcSurroundPanForSurround()
224 const f32 Voice::VOLUME_MIN = 0.0f;
225 const f32 Voice::VOLUME_DEFAULT = 1.0f;
226 const f32 Voice::VOLUME_MAX = 2.0f;
228 const f32 Voice::PAN_LEFT = -1.0f;
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Dsnd_VoiceManager.cpp49 return sizeof( Voice ) * voiceCount; in GetRequiredMemSize()
56 int voiceCount = memSize / sizeof( Voice ); in Initialize()
62 m_FreeVoiceList.PushBack( new( ptr )Voice() ); in Initialize()
63 ptr += sizeof( Voice ); in Initialize()
79 Voice& voice = m_FreeVoiceList.GetFront(); in Finalize()
81 voice.~Voice(); // デストラクタ呼び出し in Finalize()
92 Voice& voice = m_PrioVoiceList.GetFront(); in StopAllVoices()
98 Voice::CALLBACK_STATUS_CANCEL, in StopAllVoices()
106 Voice* VoiceManager::AllocVoice( in AllocVoice()
109 Voice::VoiceCallback callback, in AllocVoice()
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Dsnd_StreamSoundPlayer.cpp435 Voice* voice = m_Tracks[ trackIndex ].m_pVoice; in Stop()
444 Voice* voice = m_Channels[ch].m_pVoice; in Stop()
969 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocVoices()
971 Voice::PRIORITY_NODROP, in AllocVoices()
998 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocVoices()
1000 Voice::PRIORITY_NODROP, in AllocVoices()
1231 Voice* voice = track->m_pVoice; in UpdateVoiceParams()
1250 Voice* voice = track->m_pChannels[ch]->m_pVoice; in UpdateVoiceParams()
1352 Voice* voice = m_Tracks[ 0 ].m_pVoice; in UpdateBuffer()
1354 Voice* voice = m_Channels[ 0 ].m_pVoice; in UpdateBuffer()
[all …]
Dsnd_Channel.cpp351 u32 loopStartByte = Voice::FrameToByte( m_LoopStartFrame, waveInfo.sampleFormat ); in AppendWaveBuffer()
352 u32 loopEndByte = Voice::FrameToByte( waveInfo.loopEndFrame, waveInfo.sampleFormat ); in AppendWaveBuffer()
581 Voice* voice, in VoiceCallbackFunc()
582 Voice::VoiceCallbackStatus status, in VoiceCallbackFunc()
591 case Voice::CALLBACK_STATUS_FINISH_WAVE: in VoiceCallbackFunc()
595 case Voice::CALLBACK_STATUS_CANCEL: in VoiceCallbackFunc()
599 case Voice::CALLBACK_STATUS_DROP_VOICE: in VoiceCallbackFunc()
602 case Voice::CALLBACK_STATUS_DROP_DSP: in VoiceCallbackFunc()
651 Voice* voice = VoiceManager::GetInstance().AllocVoice( in AllocChannel()
Dsnd_HardwareManager.cpp66 command->syncFlag = Voice::UPDATE_MIX; in SetOutputMode()
106 command->syncFlag = Voice::UPDATE_VE; in SetMasterVolume()
136 command->syncFlag = Voice::UPDATE_SRC; in SetSrcType()
/NW4C-1.3.3/include/nw/snd/
Dsnd_VoiceManager.h33 friend class Voice; variable
36 typedef ut::LinkList< Voice, offsetof(Voice,m_LinkNode)> VoiceList;
47 Voice* AllocVoice(
50 Voice::VoiceCallback callback,
53 void FreeVoice( Voice* voice );
68 void ChangeVoicePriority( Voice* voice );
75 void AppendVoiceList( Voice* voice );
76 void RemoveVoiceList( Voice* voice );
Dsnd_Voice.h33 typedef nn::snd::Voice HardwareChannel;
36 class Voice
62 Voice* voice,
115 Voice();
116 ~Voice();
123 Voice::VoiceCallback callback,
218 nn::snd::Voice* pDropVoice,
222 nn::snd::Voice* pDropVoice,
229 Voice::VoiceCallback callback,
Dsnd_StreamTrack.h62 Voice* m_pVoice;
74 Voice* m_pVoice;
76 StreamChannel* m_pChannels[Voice::CHANNEL_MAX];
Dsnd_Channel.h74 static const int PRIORITY_RELEASE = Voice::PRIORITY_RELEASE;
96 Voice* voice,
97 Voice::VoiceCallbackStatus status,
106 nn::snd::WaveBuffer m_WaveBuffer[Voice::CHANNEL_MAX][WAVE_BUFFER_MAX];
107 nn::snd::AdpcmContext m_AdpcmContext[Voice::CHANNEL_MAX];
108 nn::snd::AdpcmContext m_AdpcmLoopContext[Voice::CHANNEL_MAX];
262 Voice* m_pVoice;
Dsnd_StreamSoundPlayer.h277 Voice* voice,
278 Voice::VoiceCallbackStatus status,
/NW4C-1.3.3/demos/snd/withSdk/sources/
Dmain.cpp74 nn::snd::Voice* s_pVoice;
95 nn::snd::Voice::State state = in MySoundFrameProcess()
96 s_IsSdkVoicePause ? nn::snd::Voice::STATE_PAUSE : nn::snd::Voice::STATE_PLAY; in MySoundFrameProcess()
271 s_pVoice->SetState( nn::snd::Voice::STATE_PLAY ); in InitializeSdkVoice()
369 s_pVoice->SetState( nn::snd::Voice::STATE_STOP ); in OnUpdatePad()
/NW4C-1.3.3/demos/snd/createSoundThreadManually/sources/
Dmain.cpp74 nn::snd::Voice* s_pVoice;
97 nn::snd::Voice::State state = in MySoundFrameProcess()
98 s_IsSdkVoicePause ? nn::snd::Voice::STATE_PAUSE : nn::snd::Voice::STATE_PLAY; in MySoundFrameProcess()
296 s_pVoice->SetState( nn::snd::Voice::STATE_PLAY ); in InitializeSdkVoice()
393 s_pVoice->SetState( nn::snd::Voice::STATE_STOP ); in OnUpdatePad()
/NW4C-1.3.3/sources/libraries/snd/platform/
Dsnd_HardwareManagerDSP.cppi200 VoiceManager::GetInstance().UpdateAllVoicesSync( Voice::UPDATE_VE );
205 VoiceManager::GetInstance().UpdateAllVoicesSync( Voice::UPDATE_VE );
Dsnd_HardwareManagerAX.cppi174 VoiceManager::GetInstance().UpdateAllVoicesSync( Voice::UPDATE_VE );
179 VoiceManager::GetInstance().UpdateAllVoicesSync( Voice::UPDATE_VE );