Searched refs:VBO_MAX (Results 1 – 3 of 3) sorted by relevance
142 VBO_MAX enumerator589 GLuint m_GlVertexBufferObject[VBO_MAX];
209 glDeleteBuffers(this->VBO_MAX, m_GlVertexBufferObject); in Finalize()
746 glGenBuffers(this->VBO_MAX, m_GlVertexBufferObject); in InitVBO()