Searched refs:VALID_X (Results 1 – 2 of 2) sorted by relevance
84 bit32 compFlag = VALID_X; in BlendFloatVector()120 bit32 compFlag = VALID_X; in OverrideFloatVector()142 bit32 compFlag = VALID_X; in ApplyFloatVector()167 bit32 compFlag = VALID_X; in ConvertFloatVectorToAnimResult()
143 VALID_X = AnimResult::FLAG_VALID_COMPONENT0, enumerator147 VALID_XY = VALID_X | VALID_Y,148 VALID_XYZ = VALID_X | VALID_Y | VALID_Z,149 VALID_XYZW = VALID_X | VALID_Y | VALID_Z | VALID_W,