Searched refs:ToPicaU32 (Results 1 – 5 of 5) sorted by relevance
301 u32 borderColorU32 = ref().m_BorderColor.ToPicaU32(); in SetBorderColor()319 u32 borderColorU32 = ref().m_BorderColor.ToPicaU32(); in SetBorderColor()338 u32 borderColorU32 = ref().m_BorderColor.ToPicaU32(); in SetBorderColor()
264 ref().m_AmbientU32 = ref().m_AmbientAndVertexColorScale.ToPicaU32(); in SetAmbient()613 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor()630 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor()654 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor()
1150 ref().m_BufferCommand[0] = ref().m_BufferColor.ToPicaU32(); in SetBufferColor()1162 ref().m_BufferCommand[0] = ref().m_BufferColor.ToPicaU32(); in SetBufferColor()1179 ref().m_BufferCommand[0] = ref().m_BufferColor.ToPicaU32(); in SetBufferColor()
80 …f32 g, f32 b ) { ref().m_##name.Set(r, g, b); ref().m_##name##U32 = ref().m_##name.ToPicaU32(); } \81 … b, f32 a ) { ref().m_##name.Set(r, g, b, a); ref().m_##name##U32 = ref().m_##name.ToPicaU32(); } \83 …(const type& value) { ref().m_##name = value; ref().m_##name##U32 = ref().m_##name.ToPicaU32(); } \
1069 u32 ToPicaU32() const in ToPicaU32() function