Home
last modified time | relevance | path

Searched refs:TRANSLUCENCY_KIND_OPAQUE (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp908 s_StartShadowRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 0); in SubmitView()
922 s_EndShadowRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 1); in SubmitView()
926 s_StartRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 1, 1); in SubmitView()
938 s_EndRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 2); in SubmitView()
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp974 s_StartShadowRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 0); in SubmitView()
988 s_EndShadowRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 1); in SubmitView()
992 s_StartRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 1, 1); in SubmitView()
1004 s_EndRenderCommand, nw::gfx::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 2); in SubmitView()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp586 … s_StartMaterialChangeRenderCommand, nw::gfx::res::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 1); in SubmitView()
602 … s_EndMaterialChangeRenderCommand, nw::gfx::res::ResMaterial::TRANSLUCENCY_KIND_OPAQUE, 0, 2); in SubmitView()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_RenderQueue.h285 float depth = (translucencyKind == ResMaterial::TRANSLUCENCY_KIND_OPAQUE) in operator()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResMaterial.h1325TRANSLUCENCY_KIND_OPAQUE = TRANSLUCENCY_KIND_LAYER0, //!< TRANSLUCENCY_KIND_LAYER0 と同じです。 enumerator