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Searched refs:TRANSLUCENCY_KIND_LAYER1 (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_RenderQueue.h84 model->GetRenderLayerId(mesh) == ResMaterial::TRANSLUCENCY_KIND_LAYER1; in IsCalculatingOnlyLayer1Functor()
89 isCalculating = renderLayer == ResMaterial::TRANSLUCENCY_KIND_LAYER1; in IsCalculatingOnlyLayer1Functor()
449 translucencyKind == ResMaterial::TRANSLUCENCY_KIND_LAYER1) in EnqueueElement()
734 case ResMaterial::TRANSLUCENCY_KIND_LAYER1: in GetKeyFactory()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResMaterial.h1322 TRANSLUCENCY_KIND_LAYER1, //!< レイヤー 2 ( 半透明メッシュとして描画 ) です。 enumerator
1326 … TRANSLUCENCY_KIND_TRANSLUCENT = TRANSLUCENCY_KIND_LAYER1, //!< TRANSLUCENCY_KIND_LAYER1 と同じです。