Searched refs:TEMP0 (Results 1 – 13 of 13) sorted by relevance
| /NW4C-1.3.3/sources/shaders/gfx/ParticleShader/ |
| D | gfx_ParticleVShader.vsh | 118 mov TEMP0, aRotate 119 add TEMP0, TEMP0, uRotateOffset 120 mul TEMP0, TEMP0, CONST_1__2PI 121 flr TEMP1, TEMP0 122 add in_rotate, TEMP0, -TEMP1 124 mov TEMP0, aScale 125 mul TEMP0, TEMP0, aScaleExt 126 mul in_scale, TEMP0, uScaleOffset 140 mad TEMP0.xy, TEMP3.x, TEMP1.xy, TEMP1.zw 141 mad TEMP0.xy, TEMP3.x, TEMP0.xy, TEMP2.xy [all …]
|
| D | gfx_ParticleGShader.gsh | 54 #define TEMP0 r0 60 mov TEMP0, in_position 61 add TEMP0, TEMP0, in_posoffset1 62 mov out_pos, TEMP0 68 mov TEMP0, in_texcoord 69 add TEMP0.xy, TEMP0.xy, in_texoffset.xy 70 add TEMP0.xy, TEMP0.xy, in_texoffset.zw 71 mov out_tex0, TEMP0 72 mov out_tex1, TEMP0 73 // mov out_tex2, TEMP0 [all …]
|
| /NW4C-1.3.3/SampleData/Graphics/Shader/JShader/ |
| D | CalcColor.vsh | 25 mov TEMP0.y, nw_attribute_scale0._W 26 cmp NEQ, NEQ, TEMP0.xy, CONST_0 33 mul TEMP0.xyzw, nw_color.xyzw, nw_attribute_scale0._W 35 mov TEMP_COLO.w, TEMP0.w 37 mul TEMP_COLO.xyz, TEMP0.xyz, nw_vertex_color_scale
|
| /NW4C-1.3.3/SampleData/Graphics/Shader/UserShader/ |
| D | UserCalcColor.vsh | 28 mov TEMP0.y, nw_attribute_scale0._W 29 cmp NEQ, NEQ, TEMP0.xy, CONST_0 37 mul TEMP0.xyzw, nw_color.xyzw, nw_attribute_scale0._W 39 mul TEMP_COLO.w, TEMP_COLO.w, TEMP0.w 41 mul TEMP_COLO.xyz, TEMP0.xyz, nw_vertex_color_scale
|
| D | UserTransformMatrix.vsh | 84 mov TEMP0, nw_attribute_scale0._XYZW 85 cmp NEQ, NEQ, TEMP0.yz, CONST_0 215 mov TEMP0, nw_attribute_scale0._XYZW 216 cmp NEQ, NEQ, TEMP0.yz, CONST_0
|
| /NW4C-1.3.3/sources/shaders/gfx/DefaultShader/ |
| D | CalcColor.vsh | 28 mov TEMP0.y, nw_attribute_scale0._W 29 cmp NEQ, NEQ, TEMP0.xy, CONST_0 37 mul TEMP0.xyzw, nw_color.xyzw, nw_attribute_scale0._W 39 mul TEMP_COLO.w, TEMP_COLO.w, TEMP0.w 41 mul TEMP_COLO.xyz, TEMP0.xyz, nw_vertex_color_scale
|
| D | CalcTexcoord0.vsh | 24 mov TEMP0.xy, nw_texture_coordinate._X 37 cmp EQ, EQ, TEMP0.xy, CONST_3_4_4_4 44 mul TEMP0.xy , nw_texture_translate.xy, TRAN_TEX0.z 45 add TRAN_TEX0.xy, TRAN_TEX0.xy, TEMP0.xy
|
| D | CalcTexcoord1.vsh | 24 mov TEMP0.xy, nw_texture_coordinate._Y 38 cmp EQ, EQ, TEMP0.xy, CONST_3_4_4_4
|
| D | GetTexcoordSource.vsh | 23 cmp EQ, EQ, TEMP0.xy, CONST_1_2_2_2
|
| D | TransformMatrix.vsh | 84 mov TEMP0, nw_attribute_scale0._XYZW 85 cmp NEQ, NEQ, TEMP0.yz, CONST_0 208 mov TEMP0, nw_attribute_scale0._XYZW 209 cmp NEQ, NEQ, TEMP0.yz, CONST_0
|
| D | CalcTexcoord2.vsh | 24 mov TEMP0.xy, nw_texture_coordinate._Z
|
| /NW4C-1.3.3/sources/shaders/gfx/ShadowShader/ |
| D | TransformMatrix.vsh | 62 mov TEMP0, nw_attribute_scale0._XYZW 63 cmp NEQ, NEQ, TEMP0.yz, CONST_0 140 mov TEMP0, nw_attribute_scale0._XYZW 141 cmp NEQ, NEQ, TEMP0.yz, CONST_0
|
| /NW4C-1.3.3/sources/shaders/gfx/ |
| D | VertexShader.h | 234 #define TEMP0 r0 macro
|