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Searched refs:SoundArchiveLoader (Results 1 – 8 of 8) sorted by relevance

/NW4C-1.3.3/sources/libraries/snd/
Dsnd_SoundArchiveLoader.cpp63 SoundArchiveLoader::SoundArchiveLoader() in SoundArchiveLoader() function in nw::snd::internal::SoundArchiveLoader
77 SoundArchiveLoader::~SoundArchiveLoader() in ~SoundArchiveLoader()
82 void SoundArchiveLoader::SetSoundArchive( const SoundArchive* arc ) in SetSoundArchive()
97 bool SoundArchiveLoader::IsAvailable() const in IsAvailable()
111 bool SoundArchiveLoader::LoadData( in LoadData()
160 bool SoundArchiveLoader::LoadData( in LoadData()
173 const void* SoundArchiveLoader::LoadImpl( in LoadImpl()
204 bool SoundArchiveLoader::LoadSequenceSound( in LoadSequenceSound()
244 bool SoundArchiveLoader::LoadWaveSound( in LoadWaveSound()
339 bool SoundArchiveLoader::LoadBank( in LoadBank()
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Dsnd_Util.cpp871 const SoundArchiveLoader& mgr ) in IsLoadedWaveArchive()
908 const SoundArchiveLoader& mgr ) in IsLoadedWaveArchive()
Dsnd_WaveSound.cpp265 if ( ! m_pDataManager->LoadData( soundId, m_pAllocator, SoundArchiveLoader::LOAD_WSD ) ) in Execute()
Dsnd_SequenceSound.cpp835 if ( ! m_pDataManager->LoadData( soundId, m_pAllocator, SoundArchiveLoader::LOAD_SEQ ) ) in Execute()
854 bankId, m_pAllocator, SoundArchiveLoader::LOAD_BANK ) ) in Execute()
/NW4C-1.3.3/include/nw/snd/
Dsnd_SoundArchiveLoader.h45 class SoundArchiveLoader
62 : signature( SoundArchiveLoader::SIGNATURE_INDIVIDUAL_WAVE ), in IndividualWaveInfo()
87 SoundArchiveLoader();
88 virtual ~SoundArchiveLoader();
Dsnd_PlayerHeapDataManager.h28 public internal::SoundArchiveLoader
Dsnd_SoundDataManager.h60 public internal::SoundArchiveLoader
Dsnd_Util.h41 class SoundArchiveLoader; variable
376 const SoundArchiveLoader& mgr );
382 const SoundArchiveLoader& mgr );