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Searched refs:SkiningMatrixPose (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_StandardSkeleton.h146 virtual MatrixPose& SkiningMatrixPose() { return m_SkiningMatrixPose; } in SkiningMatrixPose() function
152 virtual const MatrixPose& SkiningMatrixPose() const { return m_SkiningMatrixPose; } in SkiningMatrixPose() function
Dgfx_Skeleton.h357 virtual MatrixPose& SkiningMatrixPose() = 0;
363 virtual const MatrixPose& SkiningMatrixPose() const = 0;
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SkeletonUpdater.cpp290 skeleton->SkiningMatrixPose().GetMatrix(index), in UpdateView()
Dgfx_MeshRenderer.cpp539 Skeleton::MatrixPose& skiningPose = skeleton->SkiningMatrixPose(); in SetMatrixPalette()