Searched refs:SetupAnimGroup (Results 1 – 2 of 2) sorted by relevance
127 SetupAnimGroup(m_SkeletalAnimGroup, enable); in SetFullBakedAnimEnabled()195 SetupAnimGroup(animGroup, m_FullBakedAnimEnabled); in CreateSkeletalAnimGroup()251 SkeletalModel::SetupAnimGroup(AnimGroup* animGroup, bool fullBakedAnimEnabled) const in SetupAnimGroup() function in nw::gfx::SkeletalModel
445 void SetupAnimGroup(AnimGroup* animGroup, bool fullBakedAnimEnabled) const;