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Searched refs:SetUpwardVector (Results 1 – 8 of 8) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_Camera.h393 void SetUpwardVector(const nw::math::VEC3& upwardVector);
405 void SetUpwardVector(f32 x, f32 y, f32 z) in SetUpwardVector() function
407 SetUpwardVector(nw::math::VEC3(x, y, z)); in SetUpwardVector()
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmCamera.cpp109 resViewUpdater.SetUpwardVector(mCameraUp); in SmCamera()
552 resViewUpdater.SetUpwardVector(upVector); in MoveCamera3D()
623 resViewUpdater.SetUpwardVector(upVector); in MoveCamera3D()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Utility.cpp105 resViewUpdater.SetUpwardVector(0.0f,1.0f,0.0f); in CreateCamera()
214 resViewUpdater.SetUpwardVector(0.0f,1.0f,0.0f); in CreateFrustumCamera()
272 resViewUpdater.SetUpwardVector(0.0f,1.0f,0.0f); in CreateOrthoCamera()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Camera.cpp680 Camera::SetUpwardVector(const nw::math::VEC3& upwardVector) in SetUpwardVector() function in nw::gfx::Camera
687 resLookAt.SetUpwardVector(upwardVector); in SetUpwardVector()
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp415 lookAtUpdater.SetUpwardVector(upVector); in SetValue()
/NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp366 resViewUpdater.SetUpwardVector(0.0f,1.0f,0.0f); in BuildCameras()
/NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp407 resViewUpdater.SetUpwardVector(0.0f,1.0f,0.0f); in BuildCameras()
/NW4C-1.3.3/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp389 resViewUpdater.SetUpwardVector(0.0f,1.0f,0.0f); in BuildCameras()