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Searched refs:SetUniform (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_ShaderProgram.h298 …void SetUniform(ShaderUniform location, const math::VEC2& vec) const { glUniform2fv(m_UniformLocat… in SetUniform() function
305 …void SetUniform(ShaderUniform location, const math::VEC3& vec) const { glUniform3fv(m_UniformLocat… in SetUniform() function
312 …void SetUniform(ShaderUniform location, const math::VEC4& vec) const { glUniform4fv(m_UniformLocat… in SetUniform() function
319 …void SetUniform(ShaderUniform location, const math::MTX22& mtx) const { glUniform2fv(m_UniformLoca… in SetUniform() function
326 …void SetUniform(ShaderUniform location, const math::MTX23& mtx) const { glUniform3fv(m_UniformLoca… in SetUniform() function
333 …void SetUniform(ShaderUniform location, const math::MTX34& mtx) const { glUniform4fv(m_UniformLoca… in SetUniform() function
340 …void SetUniform(ShaderUniform location, const math::MTX44& mtx) const { glUniform4fv(m_UniformLoca… in SetUniform() function