Searched refs:SetTargetObjectIndex (Results 1 – 6 of 6) sorted by relevance
121 animGroup->SetTargetObjectIndex(memberIdx, matIdx); in BindMaterialAnim()172 animGroup->SetTargetObjectIndex(memberIdx, -1); in BindVisibilityAnim()189 animGroup->SetTargetObjectIndex(memberIdx, meshIndex); in BindVisibilityAnim()207 animGroup->SetTargetObjectIndex(memberIdx, visibilityIndex); in BindVisibilityAnim()
97 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup()
183 animGroup->SetTargetObjectIndex(memberIdx, boneIdx); in CreateSkeletalAnimGroup()
505 animGroup->SetTargetObjectIndex(memberIdx, 0); in BindAnim()
135 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup()
255 void SetTargetObjectIndex(int memberIdx, const int targetObjIdx) in SetTargetObjectIndex() function