Home
last modified time | relevance | path

Searched refs:SetTargetObjectIndex (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_Model.cpp121 animGroup->SetTargetObjectIndex(memberIdx, matIdx); in BindMaterialAnim()
172 animGroup->SetTargetObjectIndex(memberIdx, -1); in BindVisibilityAnim()
189 animGroup->SetTargetObjectIndex(memberIdx, meshIndex); in BindVisibilityAnim()
207 animGroup->SetTargetObjectIndex(memberIdx, visibilityIndex); in BindVisibilityAnim()
Dgfx_Light.cpp97 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup()
Dgfx_SkeletalModel.cpp183 animGroup->SetTargetObjectIndex(memberIdx, boneIdx); in CreateSkeletalAnimGroup()
Dgfx_Fog.cpp505 animGroup->SetTargetObjectIndex(memberIdx, 0); in BindAnim()
Dgfx_Camera.cpp135 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_AnimObject.h255 void SetTargetObjectIndex(int memberIdx, const int targetObjIdx) in SetTargetObjectIndex() function