| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_SimpleApp.cpp | 106 m_pRenderSystem->SetRenderTarget(m_pRenderTargetUpper); in SetRenderingTarget() 111 m_pRenderSystem->SetRenderTarget(m_pRenderTargetLower); in SetRenderingTarget()
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| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | Graphics.h | 44 void SetRenderTarget( nw::gfx::IRenderTarget* renderTarget );
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| D | SmRenderSystem.h | 106 void SetRenderTarget( nw::gfx::IRenderTarget* renderTarget );
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmRenderSystem.cpp | 261 SmRenderSystem::SetRenderTarget( nw::gfx::IRenderTarget* renderTarget ) in SetRenderTarget() function in __anon385ceb4a0111::SmRenderSystem 263 m_RenderContext->SetRenderTarget(renderTarget); in SetRenderTarget()
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| D | main.cpp | 666 s_RenderSystem->SetRenderTarget(s_RenderTargets[DEMO_UPPER_SCREEN]); in DemoScene() 734 s_RenderSystem->SetRenderTarget(s_RenderTargets[DEMO_LOWER_SCREEN]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 105 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 453 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 427 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/lyt/orthoStereo/sources/ |
| D | main.cpp | 463 s_pRenderSystem->SetRenderTarget(s_pRenderTarget); in nnMain() 505 s_pRenderSystem->SetRenderTarget(s_pRenderTargetLower); in nnMain()
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 113 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 473 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_RenderContext.h | 234 void SetRenderTarget(IRenderTarget* renderTarget, const Viewport& viewport); 240 void SetRenderTarget(IRenderTarget* renderTarget);
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 105 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 511 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 520 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 120 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 435 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 577 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 100 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 534 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 125 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 524 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_RenderContext.cpp | 148 RenderContext::SetRenderTarget( in SetRenderTarget() function in nw::gfx::RenderContext 172 RenderContext::SetRenderTarget( in SetRenderTarget() function in nw::gfx::RenderContext 188 this->SetRenderTarget(renderTarget, Viewport(x, y, width, height, near, far)); in SetRenderTarget()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 121 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 593 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 120 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 506 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 156 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 513 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 102 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 517 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 126 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 559 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 131 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 596 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 134 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 746 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 149 s_RenderSystem->GetRenderContext()->SetRenderTarget(s_RenderTargets.front()); in InitializeGraphics() 774 s_RenderSystem->SetRenderTarget(s_RenderTargets[0]); in DemoScene()
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