Searched refs:SetPriorityForSimpleMaterial (Results 1 – 1 of 1) sorted by relevance
214 void SetPriorityForSimpleMaterial(u8 priority, u32 shift) in SetPriorityForSimpleMaterial() function469 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()545 renderKey.SetPriorityForSimpleMaterial( in CreateRenderKey()564 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()644 renderKey.SetPriorityForSimpleMaterial(mesh.GetRenderPriority(), 0); in CreateRenderKey()662 renderKey.SetPriorityForSimpleMaterial( in CreateCommandRenderKey()