Searched refs:SetLayerId (Results 1 – 7 of 7) sorted by relevance
170 void SetLayerId(u8 layerId) in SetLayerId() function454 renderKey.SetLayerId(layerId); in CreateRenderKey()468 renderKey.SetLayerId(layerId); in CreateCommandRenderKey()549 renderKey.SetLayerId(layerId); in CreateRenderKey()563 renderKey.SetLayerId(layerId); in CreateCommandRenderKey()647 renderKey.SetLayerId(layerId); in CreateRenderKey()661 renderKey.SetLayerId(layerId); in CreateCommandRenderKey()
532 void SetLayerId(u8 layerId) { m_LayerId = layerId; } in SetLayerId() function
119 m_Empyrean->SetLayerId( 0 ); in InitializeScene()126 m_Pierrot->SetLayerId( 5 ); in InitializeScene()131 m_AddPierrot->SetLayerId( 5 ); in InitializeScene()135 m_Robot->SetLayerId( 5 ); in InitializeScene()140 m_AddRobot->SetLayerId( 5 ); in InitializeScene()144 m_Stage->SetLayerId( 1 ); in InitializeScene()148 m_StageObject->SetLayerId( 5 ); in InitializeScene()154 m_Audience->SetLayerId( 5 ); in InitializeScene()161 m_Particle->SetLayerId( 6 ); in InitializeScene()
234 model->SetLayerId( this->GetLayerId() ); in Duplicate()
372 pParticleModel->SetLayerId( 6 ); in CreateParticle()
118 void SetLayerId( u8 id ) in SetLayerId() function122 m_SkeletalModel->SetLayerId( id ); in SetLayerId()
99 void SetLayerId( u8 id ) in SetLayerId() function103 m_ParticleModelInstArray[i]->SetLayerId( id ); in SetLayerId()