Searched refs:SetCameraMatrix (Results 1 – 9 of 9) sorted by relevance
716 renderContext->SetCameraMatrix( s_LeftCamera ); in DemoScene()723 renderContext->SetCameraMatrix( s_RightCamera ); in DemoScene()
485 renderContext->SetCameraMatrix(camera); in RenderScene()595 renderContext->SetCameraMatrix(leftCamera); in RenderStereoScene()611 renderContext->SetCameraMatrix(rightCamera); in RenderStereoScene()
616 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()621 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
89 renderContext->SetCameraMatrix(shadowCamera); in Invoke()215 renderContext->SetCameraMatrix(m_LeftCamera); in Invoke()227 renderContext->SetCameraMatrix(m_RightCamera); in Invoke()
664 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()669 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
713 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()718 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
346 void SetCameraMatrix(Camera* camera, bool isForce = false);
298 RenderContext::SetCameraMatrix(Camera* camera, bool isForce) in SetCameraMatrix() function in nw::gfx::RenderContext