Searched refs:SetAnimationEnable (Results 1 – 11 of 11) sorted by relevance
| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Util.h | 105 void SetAnimationEnable(
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| D | lyt_Material.h | 864 virtual void SetAnimationEnable( 881 virtual void SetAnimationEnable(
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| D | lyt_Pane.h | 1277 virtual void SetAnimationEnable( 1299 virtual void SetAnimationEnable(
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| D | lyt_Layout.h | 456 virtual void SetAnimationEnable(
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| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_Pane.cpp | 851 Pane::SetAnimationEnable( in SetAnimationEnable() function in nw::lyt::Pane 865 GetMaterial(i)->SetAnimationEnable(pAnimTrans, bEnable); in SetAnimationEnable() 873 it->SetAnimationEnable(pAnimTrans, bEnable, bRecursive); in SetAnimationEnable() 879 Pane::SetAnimationEnable( in SetAnimationEnable() function in nw::lyt::Pane 893 GetMaterial(i)->SetAnimationEnable(animRes, bEnable); in SetAnimationEnable() 901 it->SetAnimationEnable(animRes, bEnable, bRecursive); in SetAnimationEnable()
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| D | lyt_Util.cpp | 84 SetAnimationEnable( in SetAnimationEnable() function 94 it->target->SetAnimationEnable(pAnimTrans, bEnable, bRecursive); in SetAnimationEnable()
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| D | lyt_Layout.cpp | 516 Layout::SetAnimationEnable( in SetAnimationEnable() function in nw::lyt::Layout 523 this->GetRootPane()->SetAnimationEnable(pAnimTrans, bEnable, true); in SetAnimationEnable()
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| D | lyt_Material.cpp | 1455 Material::SetAnimationEnable( in SetAnimationEnable() function in nw::lyt::Material 1467 Material::SetAnimationEnable( in SetAnimationEnable() function in nw::lyt::Material
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| /NW4C-1.3.3/demos/lyt/bounding/sources/ |
| D | main.cpp | 322 it->SetAnimationEnable(pAnimTrans[ANIMTYPE_UNSELECT], ! bSelected); in nnMain() 323 it->SetAnimationEnable(pAnimTrans[ANIMTYPE_SELECT] , bSelected); in nnMain()
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| /NW4C-1.3.3/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 487 …nw::lyt::SetAnimationEnable(pGroup, animTranss[animTransIdx], bEnable, animRess[anmIdx].IsDescendi… in nnMain()
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| /NW4C-1.3.3/demos/lyt/animShare/sources/ |
| D | main.cpp | 432 pLayout->GetRootPane()->SetAnimationEnable(animRes, true/*bEnable*/, true/*bRecursive*/); in nnMain()
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