Searched refs:SceneUpdater (Results 1 – 6 of 6) sorted by relevance
34 NW_UT_RUNTIME_TYPEINFO_DEFINITION(SceneUpdater, ISceneUpdater);37 SceneUpdater*38 SceneUpdater::Builder::Create(os::IAllocator* allocator) in Create()59 void* memory = allocator->Alloc(sizeof(SceneUpdater)); in Create()62 return new(memory) SceneUpdater( in Create()71 SceneUpdater::UpdateAll(SceneContext* sceneContext) in UpdateAll()85 SceneUpdater::SubmitView( in SubmitView()109 SceneUpdater::SubmitView( in SubmitView()134 SceneUpdater::SubmitView( in SubmitView()140 SceneUpdater::IsVisibleModelFunctor* isVisibleModel, in SubmitView()[all …]
36 class SceneUpdater : public ISceneUpdater39 NW_DISALLOW_COPY_AND_ASSIGN(SceneUpdater);84 SceneUpdater* Create(os::IAllocator* allocator);228 SceneUpdater(os::IAllocator* allocator, in SceneUpdater() function240 virtual ~SceneUpdater() {} in ~SceneUpdater()
73 nw::gfx::SceneUpdater* m_SceneUpdater;
80 m_SceneUpdater = nw::gfx::SceneUpdater::Builder() in SmSceneCtrl()
646 gfx::SceneUpdater* m_SceneUpdater;
1007 sceneSystem->m_SceneUpdater = gfx::SceneUpdater::Builder() in Create()