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Searched refs:SceneEnvironment (Results 1 – 25 of 39) sorted by relevance

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/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneEnvironment.cpp30 SceneEnvironment::ApplyFrom( in ApplyFrom()
73 SceneEnvironment::ClearSettings() in ClearSettings()
82 SceneEnvironment::Reset() in Reset()
99 SceneEnvironment::ResetFragmentLights() in ResetFragmentLights()
111 SceneEnvironment::ResetVertexLights() in ResetVertexLights()
123 SceneEnvironment::ResetHemiSphereLight() in ResetHemiSphereLight()
131 SceneEnvironment::ResetAmbientLight() in ResetAmbientLight()
139 SceneEnvironment::ResetFog() in ResetFog()
147 SceneEnvironment::ResetLightSet() in ResetLightSet()
154 SceneEnvironment::SetActiveLightSet(int index) in SetActiveLightSet()
Dgfx_ParticleMaterialActivator.cpp56 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
Dgfx_DirectMaterialActivator.cpp57 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
Dgfx_SimpleMaterialActivator.cpp53 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
Dgfx_MaterialActivator.cpp57 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
Dgfx_MaterialState.cpp362 SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in ActivateTextureCoordinators()
397 SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in ActivateTextureCoordinators()
Dgfx_RenderContext.cpp107 SceneEnvironment::Description description; in Create()
125 const SceneEnvironment::Description& description) in RenderContext()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_MaterialState.h74 const SceneEnvironment& sceneEnvironment,
86 const SceneEnvironment& sceneEnvironment,
140 const SceneEnvironment& sceneEnvironment,
152 const SceneEnvironment& sceneEnvironment,
212 const SceneEnvironment& sceneEnvironment,
290 MaterialState::ActivateFogParameters(const SceneEnvironment& sceneEnvironment, const ResMaterial ma… in ActivateFogParameters()
474 const SceneEnvironment& sceneEnvironment, in ActivateFragmentLightParameters()
507 const SceneEnvironment& sceneEnvironment, in ActivateShadingParameters()
606 const SceneEnvironment& sceneEnvironment, in ActivateMaterialColor()
641 const SceneEnvironment& sceneEnvironment, in ActivateFragmentLighting()
Dgfx_SceneEnvironment.h40 class SceneEnvironment
54 SceneEnvironment(const Description& description) in SceneEnvironment() function
512 typedef SceneEnvironment RenderEnvironment;
Dgfx_RenderContext.h452 SceneEnvironment& GetSceneEnvironment() in GetSceneEnvironment()
458 const SceneEnvironment& GetSceneEnvironment() const in GetSceneEnvironment()
533 const SceneEnvironment::Description& description);
622 SceneEnvironment m_SceneEnvironment;
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmSceneCtrl.cpp174 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment(); in SetSceneEnvironmentSetting()
186 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment(); in SubmitView()
286 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment();
304 … std::bind1st(std::mem_fun(&nw::gfx::SceneEnvironment::SetFragmentLight), &sceneEnvironment));
309 std::bind1st(std::mem_fun(&nw::gfx::SceneEnvironment::SetVertexLight), &sceneEnvironment));
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp352 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SetSceneEnvironmentSettings()
374 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SetEnvironment()
389 std::bind1st(std::mem_fun(&gfx::SceneEnvironment::SetFragmentLight), &sceneEnvironment)); in SetEnvironment()
394 std::bind1st(std::mem_fun(&gfx::SceneEnvironment::SetVertexLight), &sceneEnvironment)); in SetEnvironment()
476 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in RenderScene()
543 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in RenderStereoScene()
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp452 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
566 nw::gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SubmitView()
/NW4C-1.3.3/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp283 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/
DParticleCtrlEmissionDemo.cpp197 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/
DParticleRecycleDemo.cpp195 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/
DParticleChokeDemo.cpp207 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/include/nw/demo/
Ddemo_GraphicsSystem.h244 gfx::SceneEnvironment& GetSceneEnvironment() in GetSceneEnvironment()
/NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/
DParticleApplicationDemo.cpp206 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/
DParticleScaleDemo.cpp195 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp322 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/
DParticleCombinationNodeDemo.cpp196 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/
DParticleMissileDemo.cpp193 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp770 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
896 nw::gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SubmitView()
/NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp418 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()

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