| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneEnvironment.cpp | 30 SceneEnvironment::ApplyFrom( in ApplyFrom() 73 SceneEnvironment::ClearSettings() in ClearSettings() 82 SceneEnvironment::Reset() in Reset() 99 SceneEnvironment::ResetFragmentLights() in ResetFragmentLights() 111 SceneEnvironment::ResetVertexLights() in ResetVertexLights() 123 SceneEnvironment::ResetHemiSphereLight() in ResetHemiSphereLight() 131 SceneEnvironment::ResetAmbientLight() in ResetAmbientLight() 139 SceneEnvironment::ResetFog() in ResetFog() 147 SceneEnvironment::ResetLightSet() in ResetLightSet() 154 SceneEnvironment::SetActiveLightSet(int index) in SetActiveLightSet()
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| D | gfx_ParticleMaterialActivator.cpp | 56 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
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| D | gfx_DirectMaterialActivator.cpp | 57 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
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| D | gfx_SimpleMaterialActivator.cpp | 53 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
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| D | gfx_MaterialActivator.cpp | 57 const SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in Activate()
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| D | gfx_MaterialState.cpp | 362 SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in ActivateTextureCoordinators() 397 SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in ActivateTextureCoordinators()
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| D | gfx_RenderContext.cpp | 107 SceneEnvironment::Description description; in Create() 125 const SceneEnvironment::Description& description) in RenderContext()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_MaterialState.h | 74 const SceneEnvironment& sceneEnvironment, 86 const SceneEnvironment& sceneEnvironment, 140 const SceneEnvironment& sceneEnvironment, 152 const SceneEnvironment& sceneEnvironment, 212 const SceneEnvironment& sceneEnvironment, 290 MaterialState::ActivateFogParameters(const SceneEnvironment& sceneEnvironment, const ResMaterial ma… in ActivateFogParameters() 474 const SceneEnvironment& sceneEnvironment, in ActivateFragmentLightParameters() 507 const SceneEnvironment& sceneEnvironment, in ActivateShadingParameters() 606 const SceneEnvironment& sceneEnvironment, in ActivateMaterialColor() 641 const SceneEnvironment& sceneEnvironment, in ActivateFragmentLighting()
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| D | gfx_SceneEnvironment.h | 40 class SceneEnvironment 54 SceneEnvironment(const Description& description) in SceneEnvironment() function 512 typedef SceneEnvironment RenderEnvironment;
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| D | gfx_RenderContext.h | 452 SceneEnvironment& GetSceneEnvironment() in GetSceneEnvironment() 458 const SceneEnvironment& GetSceneEnvironment() const in GetSceneEnvironment() 533 const SceneEnvironment::Description& description); 622 SceneEnvironment m_SceneEnvironment;
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmSceneCtrl.cpp | 174 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment(); in SetSceneEnvironmentSetting() 186 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment(); in SubmitView() 286 nw::gfx::SceneEnvironment& sceneEnvironment = m_RenderContext->GetSceneEnvironment(); 304 … std::bind1st(std::mem_fun(&nw::gfx::SceneEnvironment::SetFragmentLight), &sceneEnvironment)); 309 std::bind1st(std::mem_fun(&nw::gfx::SceneEnvironment::SetVertexLight), &sceneEnvironment));
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 352 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SetSceneEnvironmentSettings() 374 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SetEnvironment() 389 std::bind1st(std::mem_fun(&gfx::SceneEnvironment::SetFragmentLight), &sceneEnvironment)); in SetEnvironment() 394 std::bind1st(std::mem_fun(&gfx::SceneEnvironment::SetVertexLight), &sceneEnvironment)); in SetEnvironment() 476 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in RenderScene() 543 gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in RenderStereoScene()
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| /NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 452 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes() 566 nw::gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SubmitView()
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 283 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 197 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 195 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 207 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_GraphicsSystem.h | 244 gfx::SceneEnvironment& GetSceneEnvironment() in GetSceneEnvironment()
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 206 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 195 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 322 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 196 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 193 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 770 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes() 896 nw::gfx::SceneEnvironment& sceneEnvironment = renderContext->GetSceneEnvironment(); in SubmitView()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 418 nw::gfx::SceneEnvironment& sceneEnvironment = s_RenderSystem->GetSceneEnvironment(); in InitializeScenes()
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