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Searched refs:SOURCE_PREVIOUS (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp678 combiner1.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_PREVIOUS); in SetupShadowMaterial()
685 combiner2.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_PREVIOUS); in SetupShadowMaterial()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResFragmentShader.h773 SOURCE_PREVIOUS = 0xF, //!< 前段の出力結果です。 enumerator