Searched refs:SHAPE_FILL_TRIANGLE_VERTEX_COUNT (Results 1 – 2 of 2) sorted by relevance
456 static const s32 SHAPE_FILL_TRIANGLE_VERTEX_COUNT = 3; variable457 …const s32 SHAPE_FILL_RECTANGLE_VERTEX_COUNT = 2 * SHAPE_FILL_TRIANGLE_VERTEX_COUNT;
303 NW_ASSERT( ( m_ShapeVertexCount + SHAPE_FILL_TRIANGLE_VERTEX_COUNT ) <= m_MaxShapeVertexCount ); in FillTriangle()