Searched refs:SEQ_BANK_MAX (Results 1 – 13 of 13) sorted by relevance
286 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ];291 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SeqSoundInfo()
193 static const u32 SEQ_BANK_MAX = 4; variable208 u32 bankIds[ SEQ_BANK_MAX ]; //!< シーケンスサウンドで使用されるバンク ID です。233 for ( u32 i = 0; i < SEQ_BANK_MAX; i++ ) in SequenceSoundInfo()
911 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetTrackBankIndex()912 if ( bankIndex < 0 || bankIndex >= SoundArchive::SEQ_BANK_MAX ) in SetTrackBankIndex()
97 LoadItemInfo m_LoadInfoBanks[SoundArchive::SEQ_BANK_MAX];
301 const void* m_pBankFiles[ SoundArchive::SEQ_BANK_MAX ];
172 const void* bankFiles[SoundArchive::SEQ_BANK_MAX];
133 for ( int bankIdx = 0; bankIdx < SoundArchive::SEQ_BANK_MAX; bankIdx++ ) in Initialize()270 NW_ASSERT( bankFileCount <= SoundArchive::SEQ_BANK_MAX ); in SetBankData()558 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetTrackBankIndex()594 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in InvalidateData()
979 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in detail_SetupSoundImpl()1163 internal::LoadItemInfo loadBanks[SoundArchive::SEQ_BANK_MAX]; in PrepareSequenceSoundImpl()1188 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSequenceSoundImpl()1192 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()1199 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()1205 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSequenceSoundImpl()
805 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in RegisterDataLoadTask()847 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in Execute()
228 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in LoadSequenceSound()746 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SetWaveArchiveTableWithSeqInEmbeddedGroup()1173 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in IsSequenceSoundDataLoaded()
144 c->player->SetBankData( c->bankFiles, SoundArchive::SEQ_BANK_MAX ); in ProcessCommandList()
603 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetBankIndex()
762 for ( u32 i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in GetBankIds()