| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_RenderContext.h | 244 void ResetState(); 251 void ResetState(s32 resetStateMode, s32 hashMask);
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| /NW4C-1.3.3/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 412 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 466 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 436 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_RenderContext.cpp | 193 RenderContext::ResetState() in ResetState() function in nw::gfx::RenderContext 210 RenderContext::ResetState(s32 resetStateMode, s32 hashMask) in ResetState() function in nw::gfx::RenderContext
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| /NW4C-1.3.3/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 486 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 524 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 533 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 444 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleCombinationNodeDemo/sources/ |
| D | ParticleCombinationNodeDemo.cpp | 590 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleMissileDemo/sources/ |
| D | ParticleMissileDemo.cpp | 547 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 127 renderContext->ResetState(); in Invoke() 1069 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 533 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 602 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 515 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | main.cpp | 451 renderContext->ResetState(); in CreateGfxCache()
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| /NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 127 renderContext->ResetState(); in Invoke() 1135 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 522 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 526 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 568 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 605 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 755 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 679 s_RenderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 783 renderContext->ResetState(); in DemoScene()
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| /NW4C-1.3.3/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 727 s_RenderContext->ResetState(); in DemoScene()
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