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Searched refs:ResVertexLight (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_VertexLight.h163 ResVertexLight resource,
178 ResVertexLight resource,
208 ResVertexLight GetResVertexLight() in GetResVertexLight()
210 return ResStaticCast<ResVertexLight>(this->GetResSceneObject()); in GetResVertexLight()
214 const ResVertexLight GetResVertexLight() const in GetResVertexLight()
216 return ResStaticCast<ResVertexLight>(this->GetResSceneObject()); in GetResVertexLight()
244 ResVertexLight resObj, in VertexLight()
260 ResVertexLight(resource.Get()), in VertexLight()
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_VertexLight.cpp100 ResVertexLight resNode = ResDynamicCast<ResVertexLight>(resource); in Create()
128 ResVertexLight resLight = this->GetResVertexLight(); in UpdateDirection()
163 resVertexLight->typeInfo = ResVertexLight::TYPE_INFO; in CreateResVertexLight()
218 m_OriginalValue = ResVertexLight(originalValue); in CreateOriginalValue()
248 ResVertexLight resVertexLight, in GetMemorySizeInternal()
Dgfx_SceneBuilder.cpp324 case ResVertexLight::TYPE_INFO: in BuildSceneObject()
337 … VertexLight::GetMemorySizeInternal(pSize, ResStaticCast<ResVertexLight>(resource), description); in BuildSceneObject()
341 …VertexLight::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResVertexLight>(resource), des… in BuildSceneObject()
Dgfx_RenderContext.cpp756 ResVertexLight resLight = light->GetResVertexLight(); in ActivateVertexLight()
772 if (resLight.GetLightKind() == ResVertexLight::KIND_DIRECTIONAL) in ActivateVertexLight()
799 if (resLight.GetLightKind() == ResVertexLight::KIND_SPOT) in ActivateVertexLight()
/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResLight.h378 class ResVertexLight : public ResLight
381 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResVertexLight) };
384 NW_RES_CTOR_INHERIT( ResVertexLight, ResLight ) in NW_RES_CTOR_INHERIT() argument
/NW4C-1.3.3/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp249 nw::gfx::ResVertexLight resVertexLight(vertexLight->GetResVertexLight()); in BuildLights()
250 resVertexLight.SetLightKind(nw::gfx::ResVertexLight::KIND_SPOT); in BuildLights()
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp632 ResVertexLight light(object); in SetValue()