Searched refs:ResTextureAnim (Results 1 – 3 of 3) sorted by relevance
31 nw::anim::ResTextureAnim CloneTextureAnimMember( in CloneTextureAnimMember()33 const nw::anim::ResTextureAnim& src in CloneTextureAnimMember()75 return nw::anim::ResTextureAnim(anim); in CloneTextureAnimMember()80 nw::anim::ResTextureAnim anim in DestroyTextureAnimMember()151 ResTextureAnim dup = CloneTextureAnimMember(allocator, src.GetMemberAnimSet(i)); in CloneTextureAnim()
217 ResTextureAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup()242 ResTextureAnim::Cleanup() in Cleanup()248 ResTextureAnim::EvaluateResult( in EvaluateResult()268 ResTextureAnim::ApplyCache( in ApplyCache()383 return static_cast<ResTextureAnim&>(*this).Setup(allocator, graphicsFile); in Setup()396 static_cast<ResTextureAnim&>(*this).Cleanup(); in Cleanup()443 dstFlags = static_cast<const ResTextureAnim&>(*this) in EvaluateResultForType()485 static_cast<const ResTextureAnim&>(*this).ApplyCache(target, cacheBuf); in ApplyCacheForType()
1059 class ResTextureAnim : public ResMemberAnim1062 NW_RES_CTOR_INHERIT( ResTextureAnim, ResMemberAnim ) in NW_RES_CTOR_INHERIT() argument1064 /* ctor */ ResTextureAnim( ResMemberAnim res ) in NW_RES_CTOR_INHERIT()