Searched refs:ResStandardTextureSamplerData (Results 1 – 2 of 2) sorted by relevance
248 void* samplerMemory = allocator->Alloc(sizeof(ResStandardTextureSamplerData)); in ResPixelBasedTextureMapper_CloneDynamic()255 ResStandardTextureSamplerData* textureSampler = in ResPixelBasedTextureMapper_CloneDynamic()256 new(samplerMemory) ResStandardTextureSamplerData(resStandardTextureSampler.ref()); in ResPixelBasedTextureMapper_CloneDynamic()402 size += sizeof(ResStandardTextureSamplerData); in GetMemorySizeForCloneInternal()
38 struct ResStandardTextureSamplerData : public ResTextureSamplerData struct