Searched refs:ResReferenceTextureData (Results 1 – 3 of 3) sorted by relevance
43 allocator->Alloc(sizeof(nw::gfx::ResReferenceTextureData) * texturesCount); in CloneTextureAnimMember()44 nw::gfx::ResReferenceTextureData* textures = in CloneTextureAnimMember()45 reinterpret_cast<nw::gfx::ResReferenceTextureData*>(texturesMemory); in CloneTextureAnimMember()49 nw::gfx::ResReferenceTextureData& texture = textures[i]; in CloneTextureAnimMember()50 const nw::gfx::ResReferenceTextureData* srcTexture = src.GetTextures(i).ptr(); in CloneTextureAnimMember()
401 size += sizeof(ResReferenceTextureData); in GetMemorySizeForCloneInternal()554 void* textureMemory = allocator->Alloc(sizeof(ResReferenceTextureData)); in ReferResTexture()560 ResReferenceTextureData* texture = new(textureMemory) ResReferenceTextureData(); in ReferResTexture()
117 struct ResReferenceTextureData : public ResTextureData struct