Searched refs:ResReferenceLookupTableData (Results 1 – 3 of 3) sorted by relevance
192 ResReferenceLookupTableData* distanceSampler = in CreateResFragmentLight()193 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CreateResFragmentLight()202 ResReferenceLookupTableData* referenceAngleSampler = in CreateResFragmentLight()203 AllocateAndFill<ResReferenceLookupTableData>(allocator, 0); in CreateResFragmentLight()
202 bufferSize += sizeof(ResReferenceLookupTableData); in GetMemorySizeInternal()207 bufferSize += sizeof(ResReferenceLookupTableData); in GetMemorySizeInternal()212 bufferSize += sizeof(ResReferenceLookupTableData); in GetMemorySizeInternal()217 bufferSize += sizeof(ResReferenceLookupTableData); in GetMemorySizeInternal()222 bufferSize += sizeof(ResReferenceLookupTableData); in GetMemorySizeInternal()227 bufferSize += sizeof(ResReferenceLookupTableData); in GetMemorySizeInternal()707 void* referenceTableMemory = allocator->Alloc(sizeof(ResReferenceLookupTableData)); in CopyResLightingLookupTable()720 ResReferenceLookupTableData* referenceLookupTable = in CopyResLightingLookupTable()721 new (referenceTableMemory) ResReferenceLookupTableData(sampler.ref()); in CopyResLightingLookupTable()
55 struct ResReferenceLookupTableData : public ResLookupTableData struct