Searched refs:ResPixelBasedTexture (Results 1 – 7 of 7) sorted by relevance
31 …Buffer(os::IAllocator* pAllocator, const Description& description, ResPixelBasedTexture resTexture) in OffScreenBuffer()37 ResPixelBasedTexture resPixelBasedTexture = ResStaticCast<ResPixelBasedTexture>(resTexture); in OffScreenBuffer()48 case ResPixelBasedTexture::FORMAT_HW_RGBA8: format = GL_RGBA8_OES; break; in OffScreenBuffer()49 case ResPixelBasedTexture::FORMAT_HW_RGBA5551: format = GL_RGB5_A1; break; in OffScreenBuffer()50 case ResPixelBasedTexture::FORMAT_HW_RGBA4: format = GL_RGBA4; break; in OffScreenBuffer()51 case ResPixelBasedTexture::FORMAT_HW_RGB565: format = GL_RGB565; break; in OffScreenBuffer()
57 ResPixelBasedTexture texture = ResStaticCast<ResPixelBasedTexture>(resTexture.Dereference()); in CreateOffScreenBuffer()
169 class ResPixelBasedTexture : public ResTexture172 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResPixelBasedTexture) };175 NW_RES_CTOR_INHERIT( ResPixelBasedTexture, ResTexture )366 class ResImageTexture : public ResPixelBasedTexture372 NW_RES_CTOR_INHERIT( ResImageTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument420 formatHW(ResPixelBasedTexture::FORMAT_HW_RGBA8), in Description()501 DynamicBuilder& Format(ResPixelBasedTexture::FormatHW format) in Format()544 class ResCubeTexture : public ResPixelBasedTexture563 NW_RES_CTOR_INHERIT( ResCubeTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument665 class ResShadowTexture : public ResPixelBasedTexture[all …]
59 …uffer(os::IAllocator* pAllocator, const Description& description, ResPixelBasedTexture resTexture);
536 ( m_Description.formatHW == ResPixelBasedTexture::FORMAT_HW_ETC1 ? 16 : 8 ); in Create()739 textureData->m_FormatHW = ResPixelBasedTexture::FORMAT_HW_RGBA8; in Create()
103 ResPixelBasedTexture pixelBasedTexture = in SetTextureMipmapCommand()104 ResStaticCast<ResPixelBasedTexture>(texture.Dereference()); in SetTextureMipmapCommand()
377 .Format(nw::gfx::ResPixelBasedTexture::FORMAT_HW_RGBA8) in InitializeGraphics()